Use presence for lightsaber ability instead of brawn
Sense Danger
1
once per game remove two disadvantage dice from any 1 check
Rapid Reaction
1
suffer strain to add successes on initiative checks
Keen Eyed
1
remove setback die for every rank on perception and vigilance checks
Uncanny Reactions
1
add advantage die per rank to all vigilance checks
Improved Parry
1
when adversary rolls 3 disadvantage or opposite triumph, hit attacker with lightsaber for base damage
Force Powers
Force Rating
2
Power
Influence
Description
The user spends a Force point (◑) to stress the mind of one living target [they] are engaged with, inflicting 1 strain. The user may activate this multiple times, increasing the strain inflicted by one each time.
Upgrade
Effect
Control
The user gains the ability to enhance [their] arguments and charisma via the Force. When making a Coercion, Charm, Deception, Leadership, or Negotiation check, the user may roll an Influence power check as part of the pool. [They] may spend a Force point (◑) to gain a success result or advantage result (their choice) per point on the check
Background
Nox has been a part of the jedi order since he was a baby, so he never really knew his parents. He has spent his entire life training to be a jedi, starting out under his master, Shaak Ti. Nox picked up very well in negotiating skills, and once he became a full jedi knight was often sent on missions to help negotiate when the Galactic Senate requested help from the Jedi. Once the clone wars broke out, he was brought in as a general to lead clone troopers. Carries a Purple and bronze hilt lightsaber with a purple blade.
Motivation
Galactic Peace
Morality
50 - Discipline/Obstinance
Description
6 feet tall 190 pounds.
blue skin and large dark eyes