Kole Vost by Robbie128

Species
Human
Career
Consular
Specializations
Arbiter, Niman Disciple
System
Force and Destiny

6
Threshold 17
Current 0
Threshold 18
Current 2
Ranged 0
Melee 0

Characteristics

3
3
2
2
5
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

double bladed lightsaber
Range
Engaged
Skill
Lightsaber
breach, sunder 1, unwieldy 3, linked 1
Damage
6
Critical
2

Weapons & Armor

relect body glove
- soak 3
-enc 2
-add two setback dice to a character's vigilance and perception checks to notice user is wearing it

Personal Gear

5 x stimpak

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
sense emotions 1
savvy negotiator 2
Grit 3
nobody's fool 3
toughened 2
congenial 1
parry 3
reflect 5
improved sunder 1
improved savvy negotiator 1
dedication 2
force rating 2
calming aura 1
niman technique 1
defensive training 2
suj djem 1
draw closer 1
center of being 1
improved center of being 1

Force Powers

Force Rating
3
Power
Move
Description
spend pip to move silouhette zero object in default range
Upgrade Effect
range (3) spend pips to incrase power's range by a number of range bands = to range upgrades
Control ranged combat check combined with a move power check dealing damage equal to 10x silouhette. Can pull obhects out of secure mountins or out of an opponents grasp. Can perform fine manipulation of objects
magnitude (3) spend pips to incrase targets effected = to upgrades
strength (3) spend pips to increase silounteet able to targe =to upgrades

Background

Motivation

Morality

Description

Other Notes

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