System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
1 |
|
Consular |
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
2 |
|
Healer |
| Leadership (Pr) |
X |
0 |
|
Consular |
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
X |
1 |
|
Healer |
| Negotiation (Pr) |
X |
0 |
|
Consular |
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
X |
1 |
|
Bought |
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
+1 Cerean |
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
X |
1 |
|
Bought |
| Knowledge: Core Worlds (Int) |
X |
1 |
|
House Rule |
| Knowledge: Education (Int) |
X |
0 |
|
Consular |
| Knowledge: Lore (Int) |
X |
0 |
|
Consular |
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
X |
1 |
|
Healer |
Attacks
|
Model 57 Homesteader Hunting Rifle |
Range
Long |
Skill
Ranged: Heavy |
|
|
Accurate 1, Cumbersome 2
|
Damage
7 |
Critical
5 |
Weapons & Armor
Hunting Rifle
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Surgeon |
1 |
F&D 69 |
Med checks = +1 wounds |
|
Physician |
1 |
F&D 69 |
Med checks = + strain |
Force Powers
Power
Foresee
Description
pg 290
| Upgrade |
Effect |
|
|
Spend 1 Force die to gain vague hints of events to come, up to 1 day in your personal life |
Background
Open for creation by current player
Motivation
Open for creation by current player
Morality
50
Description
A healer who uses their initiative to move around the battlefield and gain distance for a long ranged rifle attack or get up close to the wounded.