Edge of the Empire
| Threshold | 14 |
| Current | 7 |
| Threshold | 14 |
| Current | 6 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | X | 2 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage6 |
Critical3 |
|
| Vibro knife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, vicious 1 |
Damage3 |
Critical2 |
|
| Frag grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, limited ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Rapid recovery | 1 | When this character recovers strain after a encounter has concluded, he heals 1 additional strain per rank of rapid recovery. | |
| Forager | 1 | Remove up to 2 setbacks from skill checks to find food, water or shelter. Survival checks to forage take half the time. | |
| Shortcut | 1 | During a chase, the character adds boosts equal to his ranks in shortcut to any checks made to catch or escape an opponent. | |
| Disorient | 1 | After hitting with a combat check, may spend two advantage to disorient his foe. The target is disoriented for a number of rounds equal to the players ranks in disorient. | |
| Convincing demeanour (species talent) | 1 | Remove a setback per rank of convincing demeanour from any deception or skullduggery check | |
| Quick stike | 1 | Add a blue to a check of people who haven't been encountered | |
| Let's ride | 1 | Able to mount or dismount a vehicle beast or cockpit once per round | |
| Familiar suns | 1 | Once a session hard check outer rim core worlds to reveal planets envoirment and etc. | |
| Toughened | 1 | Plus 2 wound threshold |