Stalker(5) |
|
FiB 31 |
Add boost per rank of Stalker to Stealth and Coordination checks. |
Disorient(10) |
|
FiB 31 |
After hitting with combat check, may spend two advantage to disorient target for number of rounds equal to ranks of Disorient. |
Prime Positions(10) |
|
FiB 31 |
When this character or an ally in short range takes cover, he increases soak against ranged attacks by 1 per rank of Prime Positions until he leaves that cover. |
Toughened(5) |
|
FiB 31 |
Gain +2 wound threshold. |
Grit(15) |
|
FiB 31 |
Gain +1 Strain Threshold. |
Dodge(15) |
|
FiB 31 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of train no greater than ranks of Dodge, then upgrades the difficulty of the check by that number. |
Prey on the Weak(20) |
|
FiB 31 |
Add +1 damage to one hit of successful combat checks against disoriented targets per rank of Prey on the Weak. |
Dodge(20) |
|
FiB 31 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of train no greater than ranks of Dodge, then upgrades the difficulty of the check by that number. |
Dedication(25) |
|
FiB 31 |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Ambush(25) |
|
FiB 31 |
ONce per round while benefiting from cover, may make the Ambush manuever. Add damage equal to Stealth skill to one hit of next successful combat check against a target within short range before the end of the turn. |
Disorient(25) |
|
FiB 31 |
After hitting with combat check, may spend two advantage to disorient target for number of rounds equal to ranks of Disorient. |
Prey on the Weak(25) |
|
FiB 31 |
Add +1 damage to one hit of successful combat checks against disoriented targets per rank of Prey on the Weak. |
Expert Tracker(20) |
|
FiB 31 |
Remove setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. |
One With Nature |
|
FiB 31 |
When in the wilderness, the character may make a Simple Survival Check instead of Discipline or Cool to recover strain at the end of an encounter. |
Toughened(15) |
|
FiB 31 |
Gain +2 wound threshold. |
Outdoorsman(10) |
|
FiB 31 |
Remove setback per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. |
Cunning Snare(10) |
|
FiB 31 |
Once per encounter as an action, may create a trap. Any other character who moves to engaged range of the trap must make an Opposed Vigilance vs. Survival check to avoid harm and ill effects. |
Expert Tracker(5) |
|
FiB 31 |
Remove setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. |
Outdoorsman(5) |
|
FiB 31 |
Remove setback per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. |
Blind Spot(15) |
|
FiB 31 |
Thsi character and allies within short range add advantage to combat checks while benefiting from cover. |