stun setting, A successful attack against a target causes them to become suffocated. Breaking free requires an opposed Brawl vs Brawl check, with an additional setback die for each round they have been caught.
Damage
Critical
whipcord thrower
Range
Short
Skill
Melee
ensnare 2
Damage
+1
Critical
5
310
105
Weapons & Armor
lightsaber-
-Reflex grip- Suffer 1 additional strain when using Parry/Reflect talents, but counts those talents as 1 rank higher.
-Counterweight: Increase the lightsaber's encumbrance by 2; it loses the Unwieldy quality and gains the Cumbersome quality with the same value (Limit 1).
-Superior Hilt Personalization- Superior Weapons increase their damage by 1 and produce 1 bonus "Advantage" on die rolls involving their use
hp: 3/4 used
Armoured Robes- hp 1/2
whipcord thrower
-This armour attachment is capable of quickly deploying a decent length of high-tensile-strength cable. This may save a user in case of a free fall, reaching objects that may be out of reach, or ensnaring an opponent.
-May be used as climbing gear to assist in climbing a steep vertical surface, reducing difficulty by 1. Supports a weight of up to 200kg.
Personal Gear
3-MAL Secure Comlink
-Add 1 setback die to intercept and decrypt the signal. Monitoring a clear frequency on a civilized world adds 2 boost dice to Knowledge check related to current events.
earbud com link
-Noticing the earbud comlink requires a Hard (3 difficulty) Perception check.
stimpack x4
-Using a stimpack heals 5 wounds for the first application, 4 on the next and so on. It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application.
CryonCorp Armascan Weapon Detection Goggles:
-This specialised sensor suite detects commonly used polymers and materials used in weapon production, including explosives and melee. Often, these goggles are used by security personnel to keep restricted areas safe.
-Add 2 boost dice to checks for detecting weapons on a person.
Comm Jammer
-By scrambling the signals and frequencies of comlinks, one can impede the use of those devices and effectively set up a silent ambush.
-The difficulty of bypassing a jammer using a computers check is proportional to the distance from the jammer.
respirator
-These are used by beings to allow breathing in conditions that would usually be asphyxiating.
Degan Explorations Synthrope
-This thin and lightweight gear has the tensile strength of durasteel and is carried by virtually all explorers - for traversing mountains and cliffs.
-This extends to 20 metres.
imperial canteen
-Holds 1.5 litres of liquid and can purify water using an integrated filtration system.
imperial rations
-Provides 1 week's worth of nutrition.
datapad
glow rod
insider's guide-
-Add an automatic advantage to checks to find a location of service in the region covered by the guide
urban compass-
-Remove 2 setback dice to navigate unfamiliar cities. Add 1 boost die to checks related to using information about the city.
Gunjack spice-
-Synthesized from a concentrated mixture of many chemical compounds, this significantly increases an individual's strength for a short period but has negative motor coordination and mental acuity side effects.
-Increase Brawn characteristic by 1 (maximum of 6) until end of the encounter. Each dose consumed upgrades difficulty of Agility-, Intellect- and Cunning-based checks once until end of game session.
Assets & Resources
backpack
RMD-20 "Eye in the Sky"
-This is a small spherical droid built for recording purposes, audio and video alike, commonly used for surveillance.
Statistics
Br-1 Ag-3 Int-1 cun-1 Will-1 Pr-1
Soak-1 Wounds-3 M Def-0 R Def-0
Skills (group only): Perception Vigilance
Talents: None.
Abilities: Droid, Hoverer, Silhouette 0.
Equipment:
Recording HoloCam
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
intimidating
3
May suffer a number of strain up to ranks in Intimidating to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number
fearsome
1
When an enemy becomes engaged with the char- acter, they may force the enemy to make a fear check, with the difficulty equal to ranks in Fearsome.
toughened
1
gain +2 would threshold
Parry
1
if wielding a lightsaber or melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry
Lethal blows
1
add +10 per rank of lethal blows to any critical injury result inflicted on opponents.
Embrace Your Hate
1
may spend on destiny point and then suffer conflict equal to dark side destiny points in the destiny pool to add equal damage to melee attack. may use this ability once per encounter per rank.
Force Powers
Force Rating
1
Power
enhance
Description
Upgrade
Effect
control
enhance can be used with the resilience skill
control
enhance can be used on brawl skill
control
ongoing effect: commit force die. the user increases his brawn characteristic by 1 (to a maximum of 6)
the force user can perform athletics feats beyond the original scope of there natural abilities. when making an athletics check the force user may roll an enhanced check as part of the pool. the user may spend light/dark to gain success or advantage (user's choice) on the check