Armor Master |
1 |
Heavy - Passive |
When wearing armor, Increase total soak value by 1. |
Barrage |
2 |
Heavy - Passive |
Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. |
Brace |
2 |
Heavy - Maneuver |
Perform the Brace maneuver to remove 1k per rank of Brace from next Action. This may only remove 1k added by environmental cicumstances. |
Burly |
3 |
Heavy - Passive |
Reduce any wielded weapon's Cumberson quality and Encumberance rating by a number equal to ranks in Burly to a minimum of 1. |
Dedication |
1 |
Heavy - Passive |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Bonus Characteristic: Agility +1 |
Durable |
1 |
Heavy - Passive |
May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. |
Grit |
2 |
Heavy, Outlaw Tech - Passive |
Gain +1 strain threshold |
Heavy Hitter |
1 |
Heavy - Incidental |
Once per session, spend triumph on a successful Ranged (Heavy) or Gunnery check to add the breach 1 quality to the attack, or increase an existing Breach rating by 1. |
Rain of Death |
1 |
Heavy - Maneuver |
Perform the Rain of Death maneuver to ignore the increased difficulty due to the Auto-fire quality of attacks made this turn. |
Side Step |
1 |
Heavy - Maneuver |
Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Solid Repairs |
1 |
Outlaw Tach - Passive |
The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. |
Speaks Binary |
1 |
Outlaw Tech - Passive |
When directing NPC droids, may grant 1b per rank of Speaks Binary on checks. |
Tinkerer |
1 |
Outlaw Tech - Passive |
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. Tinkered Items: DDC-MR6 Modular Rifle, Tandolorian Armor |
Toughened |
3 |
Heavy, Outlaw Tech - Passive |
Gain +2 wound threshold |
Utinni! |
1 |
Outlaw Tech - Passive |
Remove 1k per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the time. |
Last One Standing |
1 |
Signature Ability |
Once per game session during a combat encounter, the character may spend 2 Destiny Points to make a Hard (3p) Resilience check. If he succeeds, he skips his next turn and eliminates all enemy minions in the encounter. (The minions are all eliminated immediately, so will not get to participate further in the combat, but for the sake of the narrative, the PC can spend the next round of combat incapacitating them). The narative means by which he accomplishes this is uip to the player character, but should be suitably exciting, and must also be approved by the GM. |
Last One Standing |
1 |
Upgrade |
Add 1b to skill check to activate Last One Standing. |