Di'Rell'i - "Momeu Wiuca" by MephistophelesBard

Species
Gank
Career
Hired Gun
Specializations
Heavy, Force-Sensitive Emergent
System
Edge of the Empire

0
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

SKZ Sporting Blaster
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
8
Critical
4
Explosive MicroRockets
Range
Short
Skill
Ranged: Heavy
Blast 6, Limited Ammo 1
Damage
7
Critical
2
Explosive Tipped Arrow
Range
Medium
Skill
Ranged: Heavy
Blast 4, Limited Ammo 1
Damage
6
Critical
3
Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Light Blaster Pistol (Cybernetic Weapon)
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Armor Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, Pierce 3, Limited Ammo 1
Damage
16
Critical
3

0
110

Weapons & Armor

SKZ Sporting Blaster
2 Explosive MicroRockets
1 Explosive Tipped Arrow
Blaster Carbine
4 Armor Piercing Grenades

Personal Gear

4 Canisters Dioxis Gas

Cybernetic Weapon

Gank Comm Implant - Can communicate silently with others using the implant within a range of several kilometres. Jammers can disrupt the signals.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Barrage 1 Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.

Force Powers

Force Rating
1
Power
Move
Description
The user may spend W/B to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range
Upgrade Effect
Control The Force user can pull objects out of secure mountings or out of an opponent’s grasp.
Range (1) Spend W/B to increase power’s range by a number of range bands equal to Range upgrades purchased.
Control The Force user can hurl objects to damage targets, by making a Discipline check combined with a Move Power check, dealing damage equal to 10 times silhouette.

Background

Motivation

Obligations

Description

Other Notes

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