Remove one setback die per rank of keen eyed from perception and vigilance checks, decrease search times in specific area in half
Keen Eyed (Rank 2)
89
Remove one setback die per rank of outdoorsman from checks to move through difficult terrain or manage enviromental effects, decrease overland travel times by half.
Grit
89
Gain +1 Strain Threshold
Outdoorsman (Rank 1)
Remove 1 Black die per rank of outdoorsman to move through or manage environmental checks. Decrease overland travel times by half.
Animal Empathy
89
When making checks to handle to tame animals, add one force die no grater than force rating to the check, spend 1/2 force to add advantage or sucsess to check.
Animal Bond
89
Develop Long-term bond with a single animal of silhouette no greater than half of force rated rounded down.
Force Powers
Force Rating
1
Power
Heal/Harm Basic Power
Description
Heal(light side user only): Spend 1/2 force point to heal number of wounds equal to int from engaged living creature (including user.
Harm: Spend 1/2 force point to inflict number of wounds equal to INT ignoring soak, on an engaged living target, user gained
Upgrade
Effect
The force user bolsters his ally with renewed vigor or saps his foe of vital energy