System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
1 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
2 |
|
|
| Coordination (Ag) |
X |
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
X |
1 |
|
|
| Mechanics (Int) |
X |
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
X |
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
X |
1 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
1 |
|
|
| Knowledge: Lore (Int) |
X |
2 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
1 |
|
|
Attacks
|
Ancient Sword |
Range
Engaged |
Skill
Lightsaber |
|
|
Defensive 1, Custom Grip
|
Damage
5 |
Critical
3 |
|
Training Stick |
Range
Engaged |
Skill
Lightsaber |
|
|
Accurate
|
Damage
4 |
Critical
5 |
|
Ibar's Pistol |
Range
Medium |
Skill
Ranged: Light |
|
|
Accurate 1, Vicious 1, Linked 1
|
Damage
8 |
Critical
2 |
|
Shield Gauntlet |
Range
Engaged |
Skill
Brawl |
|
|
Deflection 2, Defensive 1, Stun Damage
|
Damage
`4 |
Critical
5 |
|
Teju's Lightsaber |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach 1, Sunder
|
Damage
6 |
Critical
2 |
Weapons & Armor
Ancient Sword
Training Stick
Concealing Robes (Armour Inserts)
Personal Gear
Backpack
Utility Belt
Macrobinoculars
Commlink
Climbing Gear
Glow Rod
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Quick Draw |
1 |
|
|
|
Well Rounded |
1 |
|
Added Leadership and Ranged: Light as Career Skills |
|
Parry |
1 |
|
Suffer 3 Strain to reduce incoming melee damage by Rank+2 [3] |
|
Sense Danger |
1 |
|
Remove 2 Setback Dice 1/Session |
|
Reflect |
1 |
|
Suffer 3 Strain to reduce incoming ranged damage by Rank+2 [3] |
|
Grit |
1 |
|
+1 Strain Threshold |
|
Toughened |
1 |
|
+2 Wound Threshold |
|
Adaptable |
1 |
|
Spend a Destiny point to remove 2 failures/1 despair from a check i which you have no ranks |
Force Powers
Power
Sense
Description
| Upgrade |
Effect |
|
Control |
commit Force, once per turn add difficulty to combat checking coming in |
|
Duration |
Sense ongoing effects can be triggered twice per turn |
Power
Move
Description
| Upgrade |
Effect |
|
Strength |
Spend Force to increase Silhouette (Max 1) |
Power
Farsight
Description
Power
Enhance
Description
Morality
Morality 63 (Curiousity and Fear)
Keeper of the Faith 15
Description
Lightsaber 2 (10xp)
Ranged Light 1 (5xp)
Leadership 1 (5xp)
Well Rounded (10xp)
Sense Danger (10xp)
Force Rating 2 (15xp)
Cool 1 (5xp)
Parry 1 (5xp)
Sense (Upgrade Diff) (10xp)
Sense (Duration) (10xp)
Reflect 1 (10xp)
Grit 1 (5xp)
Toughened 1 (5xp)
Enhance (Basic Power) (10xp)
Lore 2 (10xp)
Adaptable (20xp)
Cool 2 (10xp)
Move: Strength (10xp)
Dedication: Brawn 4 (25xp)