Etazak (Rekke'taza'kuorno) by 4N0b0dy

Species
Chiss
Career
Guardian
Specializations
Armourer
System
Force and Destiny

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
4
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1 Guardian
Leadership (Pr) 0
Mechanics (Int) X 1 Armourer
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1 Guardian
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1 Guardian
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) X 1 Armourer
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Walking Stick (Training Stick)
Range
Engaged
Skill
Lightsaber
Damage
+1
Critical
5

0
130
15
2/8

Weapons & Armor

Heavy Clothing, Walking Stick (Training Stick)

Personal Gear

1 Comlink (handheld)
1 Stimpack
1 Tool Kit

Assets & Resources

Critical Injuries & Conditions

Force Powers

Force Rating
Power
Manipulate
Description
The force user shapes machine components on a molecular level, allowing him to mend damaged mechanical systems. The force user may spend one Force Point to cause one vehicle or starship he is engaged with to recover one system strain. The user may activate this multiple times.
Upgrade Effect
Control Ongoing effect. Commit one Force Die. One damaged weapon or item counts as being undamaged
Control When making a Mechanics skill check, the user may roll a Manipulate power check as part of the pool and may spend one Force Point to gain a Success or an Advantage (user's choice) on the check

Background

Rekke'taza'kuorno was born with an ill-fated gift and a passion for technology. From an early age, he proved a stubborn individual, unwilling to make concessions for the sake of his interests, something that would come back to haunt him. Refusing to enlist in the Expeditionary Forces or take part in the Great Game of Chiss families, the brilliant youngster instead studied schematics and created curious contraptions, much to the contrition of his elders. Unusually cold and distant, even for Chiss, he would become the subject of mockery, jealousy and finally suspicion amongst his peers due to his astound mechanical skills. This culminated in the discovery of him creating complex mechanisms without even using any tools, which resulted in his censure by the Aristocra. Given the choice to suppress his gifts or go into exile, the craftsman chose the latter, setting out into the Unknown Regions, begrudged, but refusing to give up on the idea that he would once return to prove himself. Eventually reaching the known galaxy, he settled on the Outer Rim ecumenopolis of Taris as a small-time mechanic. His misfortunes continued as his powers attracted unwanted attention in the form of the Imperial Inquisition, forcing him to once more leave his home, which caused the youth himself to wonder about the nature of his abilities. Hearing tales of the mysterious Obi-Wan Kenobi, Etazak, as he now called himself, ventured forth in hopes of finding a place for himself in the galaxy and gaining insight into the powers that had caused him such woe...

Motivation

Challenges - Acceptance
Creations - Art

Morality

Wonder - Alienation
Consideration - Hesitance

Description

Young, fair complexion, lean and tall build

Other Notes

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