Threshold | 15 |
Current | 15 |
Threshold | 12 |
Current | 7 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage5 |
Critical4 |
|
Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
|
Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | Core Book, pg. 145 | Gain +2 Wound Threshold Per Rank |
Durable | 1 | Core Book, pg. 135 | You may reduce a critical injury result by 10 per rank to a minimum of 1. |
Fearsome | 1 | Dangerous Covenants, pg. 32 | When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome. At the GM’s discretion, some adversaries may be immune to this talent based on the type of adversary or the ongoing circumstances. |
Intimidating | 1 | Core Book, pg. 137 | When making a coercion check you can suffer strain equal to this talents rank and decrease the difficulty of the check by that same number. When targeted by a coercion check you can suffer a number of strain equal to this talents rank to upgrade the incoming check by the same amount. |
Stunning Blow | 1 | Core Book, pg. 144 | When making Melee or Brawl attacks you can choose to deal damage to a targets strain instead of wounds. This does not ignore soak. |