Kebles Selbeck by brojasehoopster

Species
Besalisk
Career
Consular
Specializations
Niman disciple
System
Force and Destiny

4
Threshold 15
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

3
1
3
1
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 0
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Fists
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
Brawn+successes
Critical
5
Light Saber
Range
Engaged
Skill
Lightsaber
Breach 1 (Ignores 10 Soak), Sunder (can use 1 Advantage to damage an item by 1 Step, 4 advantage total destroys that item)
Damage
7
Critical
2

70
89
5+brawn

Weapons & Armor

Heavy cloathing (soak +1)
Green Lightsaber (Encumbrance 1)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Additional Limbs 1 Besalisks Racial, Besalksis have two sets of arms. As such, they gain an additional free maneuver per turn, though they may still not perform more than two maneuvers per turn.
Grit 1 144 The character increases their Strain Threshold by 1 for every rank of Grit.
Parry 1 149 When hit with a melee attack, may suffer 3 strain to reduce the incoming damage by 2 + ranks in Parry.
Nobody’s Fool 1 148 The difficulty of Charm, Coercion, and Deception checks against you are upgraded once per rank.
Niman Technique 1 Use willpower for Lightsaber checks
Sense Emotions 1 Add boost to Charm, Coercion, and Deception checks unless the target is immune to Force powers.

Force Powers

Force Rating
Power
Sense
Description
Upgrade Effect
Commit force die- 1 per round- upgrade 1 to difficulty when I’m attacked
May spend 1 Force Point to sense all living things within short range of myself (including animals and sentient beings)
Spend force die- Sense current thoughts of one living target with whom I’m engaged.
Power
Foresee
Description
Upgrade Effect
Spend light side point to gain vague hints of events to come (up to 1 day)

Background

Motivation

I seek to deepen my connection to the Force in an attempt to reconnect with and contact my lost, dead Jedi mother.

Morality

68 morality
Emotional strength- Curiosity, Discipline
Emotional weakness- Confusion, Obsession/Anger

Description

Other Notes

Return to Top