Pepin Tuuk by MorranShiin

Species
Neimoidian
Career
Commander
Specializations
Commodore / Republic Naval Officer / Analyst
System
Age of Rebellion

3
Threshold 11
Current 1
Threshold 10
Current 6
Ranged 2
Melee 2

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Characteristics

1
2
4
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 2
Athletics (Br) 1
Charm (Pr) 2
Coercion (Will) 0
Computers (Int) 3
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 2
Discipline (Will) 2
Leadership (Pr) 2
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 3
Knowledge: Xenology (Int) 3

Attacks

Power-5 Heavy Blaster
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

3

Weapons & Armor

Power-5 Heavy Blaster
Stun Grenade
New Republic Dress Uniform
Pepin's Custom Neimoidian Armour: 2 Soak, 2 Defense, 4 Hard Points, 3 Encumbrance, 0 Rarity (Unique Item)

Personal Gear

New Republic Ribbon Rack
New Republic Symbol of Command
Medpac x2
Stimpack x2
Restraining Bolt
Datapad
Holo-messenger

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Rousing Oratory 2 Once per session, may perform a Rousing Oratory action, spend 2 Destiny Points and make a Hard Leadership check to inspire the group to take action when they're hesitant. Reduce 1 setback when making Rousing Oratory check.
Grit 1 Gain +1 Strain Threshold.
Command 2 Add 1 boost die per rank when making Leadership checks. Affected targets add 1 boost to Discipline checks for 24 hours.
Commanding Presence 1 Remove 1 setback per rank of Commanding Presence from Leadership and Cool checks.
Galaxy Mapper 2 Remove 1 setback per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time.
Familiar Suns 1 Once per session, may make a Hard Knowledge (Outer Rim) check to reveal the current type of environment and other info.
Known Schematic 1 Once per session, may make a Hard Knowledge (Education) check. Success grants familiarity with a building or ship's design.
Rapid Reaction 1 Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of success to initiative checks.
Toughened 2 Gain +2 wound threshold.
Confidence 2 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Steely Nerves 1 Spend 1 Destiny Point to ignore effects of Critical Injuries on Willpower and Presence checks until the end of the encounter.
On My Order 1 As an action, make a Hard Leadership check. Choose a number of crew equal to Presence, who upgrade the ability of their next Gunnery check once, plus once per addition two successes.
Fire When Ready 1 As an action, make a Hard Leadership check. Choose a number of crew equal to Presence, who downgrade the difficulty of their next Gunnery check once, plus once per additional two successes.
Researcher 2 Remove 1 setback per rank in Researcher from all Know. checks. Researching a subject takes half the time.
Valuable Facts 1 Once per encounter, as an action make a medium difficulty Know. check. If successful, add a triumph to one ally's skill check during the encounter.
Knowledge Specialization 3 When acquired, choose 1 knowledge skill (Lore). May spend a triumph when rolling that skill to gain success equal to ranks in Know. Spec.
Codebreaker 2 Remove 1 setback per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Technical Aptitude 1 Reduce time needed to complete Computer-related tasks by 25% per rank in Technical Aptitude.
Improved Researcher 2 On a successful Knowledge check, character and allies gain automatic advantage per rank of Researcher on checks to act on those facts until the end of the next turn.
Supporting Evidence 1 When assisting an ally with a Charm, Deception, Leadership, or Negotiation check, add automatic advantage per rank of Supporting Evidence.
Know-It-All 1 Once per session, perfectly recall an important fact previously learned as if a Destiny Point had been spent.

Background

Motivation

Duties

Description

Male
42
6'2"
Military Cut (body-type)
N/A Hair
Red eyes

Other Notes

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