Threshold | 14 |
Current | 0 |
Threshold | 14 |
Current | 2 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 3 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 1 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 5 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 5 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 2 | ||
Knowledge: Xenology (Int) | 0 |
Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
stun setting |
Damage9 |
Critical3 |
|
Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting,+1 boost die,auto success and threat on first combat check of encounter |
Damage7 |
Critical3 |
|
Verpine Heavy Shatter Rifle |
RangeExtreme |
SkillGunnery |
|
Accurate 2,Knockdown,Pierce 6 |
Damage15 |
Critical2 |
|
Carbine |
RangeMedium |
SkillRanged: Heavy |
|
+2 boost when aiming,vicious1,optimized energy cell,autofire 2 |
Damage9 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Skilled Jockey | 2 | AOR | May remove one setback die per rank for space and planetary piloting checks |
Improved Dead To Rights | 1 | AOR | Spend one Destiny point too add agility score in damage |
Full Throttle | 1 | AOR | Make a hard piloting check to increase vehicle speed by 1 for 3 rounds |
galaxy mapper | 2 | AOR | reduce setback dice by 2 when making astrogation checks,they take half the time |
Grit | 2 | AOR | +1 strain |
Natural Pilot | 1 | AOR | once per session may reroll one Piloting space or gunnery check |
Tricky Target | 1 | AOR | count vehicles silhouette as 1 lower when being attacked |
toughened | 1 | AOR | +2 wound |
dedication | 1 | AOR | +1 agility |
defensive driving | 1 | AOR | add defense to starship for every rank of defensive driving |
Master Pilot | 1 | AOR | Once per round can suffer 2 strain to perform any action as a maneuver |
Sniper Shot | 1 | Sharpshooter | can increase ranged weapons range by 1 as maneuver, difficulty gets upgraded |
True Aim | 1 | Sharpshooter | True aim maneuver to gain benefits of aim and upgrade die per rank in true aim |
Lethal Blows | 2 | Sharpshooter | +20 to critical rolls with weapons |
Deadly Accuracy | 2 | Sharpshooter | Add damage equal to ranks in Gunnery and Ranged Light |
Brace | 1 | Sharpshooter | Remove one setback to next action but only for environmental conditions |