Age of Rebellion
| Threshold | 14 |
| Current | 0 |
| Threshold | 14 |
| Current | 2 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 3 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 5 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 5 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| stun setting |
Damage9 |
Critical3 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting,+1 boost die,auto success and threat on first combat check of encounter |
Damage7 |
Critical3 |
|
| Verpine Heavy Shatter Rifle |
RangeExtreme |
SkillGunnery |
|
| Accurate 2,Knockdown,Pierce 6 |
Damage15 |
Critical2 |
|
| Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| +2 boost when aiming,vicious1,optimized energy cell,autofire 2 |
Damage9 |
Critical1 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 2 | AOR | May remove one setback die per rank for space and planetary piloting checks |
| Improved Dead To Rights | 1 | AOR | Spend one Destiny point too add agility score in damage |
| Full Throttle | 1 | AOR | Make a hard piloting check to increase vehicle speed by 1 for 3 rounds |
| galaxy mapper | 2 | AOR | reduce setback dice by 2 when making astrogation checks,they take half the time |
| Grit | 2 | AOR | +1 strain |
| Natural Pilot | 1 | AOR | once per session may reroll one Piloting space or gunnery check |
| Tricky Target | 1 | AOR | count vehicles silhouette as 1 lower when being attacked |
| toughened | 1 | AOR | +2 wound |
| dedication | 1 | AOR | +1 agility |
| defensive driving | 1 | AOR | add defense to starship for every rank of defensive driving |
| Master Pilot | 1 | AOR | Once per round can suffer 2 strain to perform any action as a maneuver |
| Sniper Shot | 1 | Sharpshooter | can increase ranged weapons range by 1 as maneuver, difficulty gets upgraded |
| True Aim | 1 | Sharpshooter | True aim maneuver to gain benefits of aim and upgrade die per rank in true aim |
| Lethal Blows | 2 | Sharpshooter | +20 to critical rolls with weapons |
| Deadly Accuracy | 2 | Sharpshooter | Add damage equal to ranks in Gunnery and Ranged Light |
| Brace | 1 | Sharpshooter | Remove one setback to next action but only for environmental conditions |