Clone Wars Example Character by aaron1807

Species
Clone
Career
Arc Trooper
Specializations
System
Edge of the Empire

5
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 3
Melee 3

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

Flame Projector
Range
Short
Skill
Ranged: Heavy
Blast 8, Burn 3, auto-fire, inaccurate 3
Damage
8
Critical
2
Riot Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 2, Deflection 2, Disorient 1
Damage
+0
Critical
6

250
16/17

Weapons & Armor

Flame Projector (2 hard points)
Mod: H9 Pistol Grip (weapon can be used with 1 hand)(1HP)
Mod: Rapid Overcharge (weapon gains auto-fire and inaccurate 3)(1HP)

Riot Shield (1 hard point)(5-1 encumbrance)
Mode: Lightweight Frame (reduce encumbrance by 1)(1HP)

Phase 2 Arc Trooper Armour (soak 2, defence 1)(2 hard points)(4 encumbrance)
Mod: Integrated comlink (0HP)
Mod: Repulsor Assisted Lift (+5 encumbrance threshold)(2HP)

Personal Gear

Backpack (+4 encumbrance capacity)

Medpack (2 Encumberance)
+1 boost to medicine checks
Can perform medicine checks

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Clone Add boost die per rank to athletics and resilience checks
Conditioned 1 Clone Remove setback die per ranks from athletics and coordination checks. Reduce damage and strain from falling by 1 per rank
Point Blank 1 Clone Add 1 damage per rank to damage of 1 successful attack using ranged heavy or light at short or engaged range
Grit 1 Clone Gain +1 strain threshold
Quick Strike 1 Clone Add boost die per rank to combat checks against targets that have not acted
Clanker Killer 1 Clone Before rolling a combat check targeting droids, remove boost die up to the ranks and add an equal number of success or advantage to the result
Toughened 1 Clone Gain +2 Wound threshold

Background

Motivation

Obligations

Description

Other Notes

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