Quentin- companion= -4 EC and can give as an incidental
Vibrosword- +3 EC
Personal Gear
Backpack- -4 EC
Utility belt- -1 EC
Comm Link
(10) Viles of Antedote
(4) Lightsabers +4 EC
Assets & Resources
Quentin- Tamed blue monkey Companion
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Insight
1
Force Exile
Perception and Discipline become career skills
Uncanny Reactions
1
Force Exile
Add ⏹ to all Vigilance checks
Quickdraw
1
Force Exile
Once per round, draw or holster a weapon or item as an incidental
Touch of Fate
1
Force Exile
Once per session, add ⏹⏹ to any one check
Street Smarts
1
Force Exile
Remove 🕋 per rank from Streetwise or Knowledge (Underworld) checks
Superior Reflexes
1
Force Exile
Gain +1 Melee Defense
Dedication
1
Force Exile
Gain +1 to a single characteristic. This cannot be above 6
Force Rating
1
Force Exile
Gain +1 Force Dice
Niman Disciple Technie
1
You may use Willpoower for your lightsaber checks instead of brawn
Parry
2
Suffer 3 strain to decrease the damage by 2 plus ranks in parry
Nobody's fool
1
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool
Force Powers
Force Rating
3
Power
Move
Description
May spend 🌓 to move 1 object of silhouette 0 that is within short range up to bis maximum range. The default max range is short.
Upgrade
Effect
Control
The Force user can hurl objects to damage targets by making a Discipline check combined with a Move Power Force check, dealing damage equal to 10 time the silhouette
Range
Increase the range
Strength
Increase the silouette
Magnitude
How many targets
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others. Only 🌕 can be used for positive emotions such as peace, tranquility, and friendliness. And only 🌑 can be used for negative such as fear, rage and hatred. Other emotions such as confusion can be either 🌑 or 🌕.
Character may spend 🌓 to stress the mind of a living target he is engaged with inflicting 1 strain.
Upgrade
Effect
Control
The force user may make an opposed Discipline vs Discipline check combined with the Influence Force Check. If user spends 🌓 amd succeeds the check he can force the target to adopt an emotional state or believe something untrue lasting 1 round or 5 minutes
Power
Sense
Description
The Force User can sense the Force interacting with the world around him.
The user may spend 🌗to sense all living things within short range (including sentient and non-sentient beings). The user may spend 🌓to sense the current emotional state of one living target with whom he is engaged.