Xamido Venzee by IronCretin

Species
Mirialan
Career
Engineer
Specializations
Mechanic
System
Force and Destiny

3
Threshold 15
Current 0
Threshold 13
Current 0
Ranged
Melee 0

Characteristics

2
3
2
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1 1
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
7
Critical
3
"Breaker" Heavy Hydrospanner
Range
Engaged
Skill
Melee
Cumbersome 3, Disorient 1, Inaccurate 1
Damage
4
Critical
4
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
3
Critical
4

0
145
320

Weapons & Armor

Heavy Pistol (Model 57)
"Breaker" Hydrospanner (add advantage to mechanic check)
Brass Knuckles (Extra setback to find)

Alliance Engineer's Helmet and Vest (1 soak, +Durable)
Load-bearing gear, Backpack

Personal Gear

Datapad
Handheld Comlink
4x Stimpak
2x Detonite tape
Plasma Grenade w/ Grenade Cling
Toolbelt (Once per encounter, the wearer may draw a tool from the toolbelt as an incidental)

Assets & Resources

R5-GM (1 B, 1 A, 2 I, 2 C, 1 W, 1 P; Soak 3, Wounds 11)
Astrogation 3, Computers 3, Cool 2, Mechanics 2, Piloting 2

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead 2 AoR 148 Remove setback per rank from Mecchanics checks. Halve the credit cost to add mods to attachments.
Toughened 1 AoR 158 Gain +2 wound threshold.
Fine Tuning 1 When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank of fine tuning.
Solid Repairs 1 When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs.
Redundant Systems 1 Once per session, may take a Redundant Systems action; an Easy (1) Mechanics check to harvest components to a functioning device to repair a broken one without breaking the first device.
Bad Motivator 1 Once per session, may take a Bad Motivator action; make a Hard (3) Mechanics check to cause one targeted device to spontaneously fail.
Uncanny Senses 1 Add boost per rank of Uncanny Senses to all perception checks.
Indistinguishable 1 Upgrade difficulty of all checks to identify character once per rank of Indistinguishable.
Durable 1 May reduce a Critical Injury result suffered by 10 per rank of Durable, to a minimum of one.
Grit 1 Gain +1 strain threshold.
Sleight of Mind 1 Add a boost to stealth checks unless the opposition is immune to force powers.

Force Powers

Force Rating
Power
Manipulate
Description
The Force user shapes machine components on a molecular level, allowing better crafting and repairing of items.

The Force user may spend a Force point to cause one vehicle or starship [they] are engaged with to recover one system strain. The user may activate this multiple times, increasing the system strain recovered by one each time.
Upgrade Effect
Control Control Upgrade: When making a Mechanics skill check, the user may roll a Manipulate power check as part of the pool. The user may spend a Force point to gain a success or advantage result (user's choice) on the check. The user may activate this multiple times, adding additional success or advantage results to the check each time.
Control Control Upgrade: The power gains the ongoing effect: Commit a Force die. One damaged weapon or item counts as being undamaged. This can be activated multiple times.

Background

Motivation

Morality

53

Description

Other Notes

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