-Training Lightsaber
- Armored Robe (2 hardpoints, 4 Enc - (-1 Enc from base because of a mesh under-layer I bought))
Personal Gear
Utility Belt (+1 Max Enc)
Comm Link
Assets & Resources
Critical Injuries & Conditions
Force Powers
Force Rating
1
Power
Enhance Basic Power
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend a force die to gain Advantage or Success (Your choice)
Upgrade
Effect
Control
Enhance can be used with the Piloting (Planetary) skill
Control
Enhance can be used with the Coordination skill
Control
Force Leap is also usable vertically
Control
Force Leap Action: Make an Enhance Power Check. The user may spend Force Dice to jump horizontally to any location in short range
Range
Spend Force Points to increase power's range by a number of range bands equal to Range upgrades purchased.
Power
Healing Trance
Description
Commit Light Side Force Die. For every encounter it remains committed, heal 1 wound per rank of Healing Trance