Akiido Ralofi by ams0105

Species
Umbaran
Career
Figure
Specializations
Dark Side/Political Scholar
System
Edge of the Empire

2
Threshold 8
Current 0
Threshold 7
Current 0
Ranged 1
Melee 1

Characteristics

1
1
6
1
1
6

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Int) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 0

Attacks

Wristblade
Range
Engaged
Skill
Melee
Pierce 1
Damage
2
Critical
3
Wristblade
Range
Engaged
Skill
Melee
Pierce 1
Damage
2
Critical
3
Whipcord Thrower
Range
Short
Skill
Melee
Ensnare 2
Damage
1
Critical
5
Lightsaber Foil Hilt (Training emitter)
Range
Engaged
Skill
Lightsaber
Defensive 2, Stun, +1 Advantage
Damage
6 (Stun)
Critical

0
300
0
4

Weapons & Armor

Noble Regalia
Defense: 0 (1)
Soak: 0 (1)
Price: 750 (2100)
Encumbrance: 1
HP: 3 (0)
Rarity: 7
Armored Add-on
Retractable Wristblade x2
Whipcord Thrower

Lightsaber Foil Hilt (Training Emitter)
Encumbrance: 1
Damage: 6 (stun)
HP: 3 (0)
Price: 350 (1450)
Defensive 2
Curved Hilt

Personal Gear

Restraining Bolt x 10
Binders x 6

Assets & Resources

Critical Injuries & Conditions

Branded [Imperial]: Associated with a traitor of the state (Father)

Chipped [Imperial]: While inactive typically, people with clearance or power in the empire can activate this chip to track Akiido to as accurate as a city block.

Talents

Name Rank Book & Page Description
Wheel and Deal 5 When the character sells legal goods to a reputable merchant or business. the character gains an additional 10% more credits per rank of Wheel and Deal (based on the original sell price of the good or item).
Witchcraft 1 The character gains a Force rating of 1. If the character already has a Force rating of 1 or higher there is no effect.
Studios Plotting 1 When making a streetwise or survival check to navigate on a world, the character may use Intellect instead of Cunning
Sound Investments 5 At the beginning of each game session, the character gains credits equal to his ranks in Sound Investments times 100. How this money is earned is up to the player and GM, and could be actual investments, business dealings, or even a small legal or illegal side business. The GM can also decide that the current events of the adventure may make these funds temporarily unavailable.
Disciple of Lore 6 Once per round, the character may suffer one strain to decrease the difficulty of his next Knowledge (Lore) check a numer of times equal to ranks in Disciple of Lore, to a minimum of Simple (-)
Congenial 5 When attempting a Charm or Negotiation check, the character may suffer a number of strain to downgrade the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Congenial. When the character is the target of a Charm or Negotiation check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Congenial.
Well Rounded 6 The character chooses any two skills. They permanently become career skills.
Positive Spin 6 When any character’s Duty would increase by 1 or more, it increases by that amount plus 1 per rank of Positive Spin instead.
Smooth Talker (Charm) 5 When a character first acquires this talent, he chooses one skill: Charm, Coercion, Negotiation, or Deception. When making checks with that skill, he may spend x to gain additional s equal to his ranks in smooth Talker.
Dedication 10 Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six.

Background

Born the day the Empire destroyed the Rebels on Yavin 4, Akiido was born into a family distantly related to members of the recently abolished Imperial Senate. What was not know, was that his father was not who she always thought... He was the child of an extra-marital conception between an unknown Inquisitor, and a sister of a Thought Police Umbaran and a wife of an Umbaran Imperial academy flunk out Sergeant in the Imperial Army.

When a blood test showed not only his aptitude, but also who his father really was, he was taken into a darkside oriented cloister as an academic and practitioner. This lasted until his father, whom he would never meet, was executed alongside many others for treason by Empress's right hand.

This event changed it all. Akiida was branded upon his skin and chipped in his body as an outcast. Heir of a Traitor to the Empire. His connection to the Force was cut off by trauma and experimentation.

But it awoken... In a low lit cantina on the edges of Umbara, Akiido found what he desired most... Hunger... For the life stolen from him...

Motivation

Knowledge: A studious person, Akiido believes the weight of knowledge gives the educated a sense responsibility.

Obligations

Faith/Belief: The Sith Code and Theocratic/Meritocratic Feudalism


Ambition: Power - Akiido comes from a home where power and status above all. Akiido wants the power. Akiido's ambition goes even to the lengths of an Emperor.

Cause: Overthrow the Empire - The Empire as Akiido knows it, is insanely flawed. Such an empire is necessary, but the ends don't always justify the means. There must be a better way.

Morality: Ambition and Greed - Akiido has his goals set to the stratosphere. He wants to put himself in a powerful position. While his reasons are altruistic, Ambition for power can easily turn into Greed of control.

Obligation: Responsibility - Akiido was taught those who do know, have an obligation to those who don't. Akiido believes he is responsible for the survival of all. Ambition and morality bring Akiido to the belief that, for the world to see its best position, his position must sit above it.

Description

Height: 66in/167.6cm tall.
Weight: 170Ibs/77.1kg
Build: Slim, non-muscular
Skin: Pale with blue undertones
Eyes: Left - Colorless/White | Right - Gold
Identifying Markers: Imperial Traitor Brand (Back of Neck), Family Motto Inscription on the right arm in Umbarese "Dauntless and Gregarious", Scarring from experiments.
Hair: Hairless

Noble Regalia: Pale, ghostly white dominant color with traces of violet secondary coloring and golden accents. The main body is designed like medium battle armor with the family insignia across the chest. The outfit contains a cloak as well, allowing for most of this to remain hidden as needed, though designed with the Umbaran Caste System level insignia on it.

Other Notes

10-23-24: XP spent = 300

Tier 1 | Total: 40
Witchcraft | 1 |
Studios Plotting | 1 |
Wheel and Deal | 5 |
Sound Investments | 5 |
Sense Emotions | 1 |
Rapid Recovery | 5 |
Disciple of Lore | 6 |
Well Rounded | 6 |
Congenial | 5 |
Smooth Talker | 5 |
Tier 2 | Total: 10
Dedication | 10 |
Tier 3 | Total:
Talent Name | Number |
Tier 4 | Total:
Talent Name | Number |
Tier 5 | Total:
Talent Name | Number |


Dedication Threshold (40/4):
Dedication Number: 10

Force Rating Threshold (Tier 3 Total/2):
Force Rating Number:

Signature Ability Threshold (Tier 5 Total/4):
Signature Ability Number:

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