Threshold | 21 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 3 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 3 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 3 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 5 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Disruptor Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 2, Vicious 5, Precise Aim 3, Telescopic sight (Reduce difficulty of combat checks at long and extreme), |
Damage10 |
Critical2 |
|
Heavy Blaster Pistol |
RangeEngaged |
SkillRanged: Light |
|
Accurate 3, Stun setting, Mag weapon tether |
Damage7 |
Critical3 |
|
Electrostaff |
RangeEngaged |
SkillMelee |
|
Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldly 3, Accurate 5, Mag tether |
Damage10 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Armor Master | 1 | soak + 1 when wearing armor | |
Improved Armor Master | 1 | when wearing armor with soak value of 2 or higher, increase defense by 1 | |
Brace | 1 | Perform maneuver to remove black per rank of brace from next action. May only remove black from environment | |
Crippling Blow | 1 | Increase difficulty of next combat check by 1. If check deals damage, target suffers 1 strain whenever he moves for the remainder of the encounter | |
Deadly Accuracy | 2 | Add damage equal to ranks in Ranged Heavy to one hit of successful attack made using that skill | |
Durable | 2 | Crit - 10 times ranks | |
Knockdown | 1 | May spend 1 Triumph or 2 advantages to knock down an opponent on a successful hit | |
Lethal Blows | 2 | crit + 10 per rank | |
Natural Marksman | 1 | May reroll 1 Ranged attack roll once per session | |
Adversary | 2 | ||
Point Blank | 1 | Add 1 damage per rank of point black to one successful ranged attack at short range or engaged | |
Parry | 4 | ||
Precise Aim | 2 | 1 strain to remove 2 black as a maneuver | |
Sniper Shot | 2 | Before making a non thrown ranged attack, may perform maneuv'er to increase range by 1 range band per rank. Upgrade difficulty per range band increase |