Edge of the Empire
| Threshold | 21 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 3 |
| Melee | 3 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 3 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 5 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Disruptor Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 2, Vicious 5, Precise Aim 3, Telescopic sight (Reduce difficulty of combat checks at long and extreme), |
Damage10 |
Critical2 |
|
| Heavy Blaster Pistol |
RangeEngaged |
SkillRanged: Light |
|
| Accurate 3, Stun setting, Mag weapon tether |
Damage7 |
Critical3 |
|
| Electrostaff |
RangeEngaged |
SkillMelee |
|
| Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldly 3, Accurate 5, Mag tether |
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Armor Master | 1 | soak + 1 when wearing armor | |
| Improved Armor Master | 1 | when wearing armor with soak value of 2 or higher, increase defense by 1 | |
| Brace | 1 | Perform maneuver to remove black per rank of brace from next action. May only remove black from environment | |
| Crippling Blow | 1 | Increase difficulty of next combat check by 1. If check deals damage, target suffers 1 strain whenever he moves for the remainder of the encounter | |
| Deadly Accuracy | 2 | Add damage equal to ranks in Ranged Heavy to one hit of successful attack made using that skill | |
| Durable | 2 | Crit - 10 times ranks | |
| Knockdown | 1 | May spend 1 Triumph or 2 advantages to knock down an opponent on a successful hit | |
| Lethal Blows | 2 | crit + 10 per rank | |
| Natural Marksman | 1 | May reroll 1 Ranged attack roll once per session | |
| Adversary | 2 | ||
| Point Blank | 1 | Add 1 damage per rank of point black to one successful ranged attack at short range or engaged | |
| Parry | 4 | ||
| Precise Aim | 2 | 1 strain to remove 2 black as a maneuver | |
| Sniper Shot | 2 | Before making a non thrown ranged attack, may perform maneuv'er to increase range by 1 range band per rank. Upgrade difficulty per range band increase |