Edge of the Empire
| Threshold | 22 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Beskad |
RangeEngaged |
SkillMelee |
|
| Accurate 1, Pierce 1, Vicious 3, cortosis, sunder (Monomolecular Edge, custom grip) |
Damage+5* |
Critical1 |
|
| Genonosian Hvy Plaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage7 |
Critical2 |
|
| Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4, Aim Incidental |
Damage10 |
Critical2 |
|
| Mer-Sonn Ascension Gun |
RangeMedium |
SkillRanged: Light |
|
| Avg check to attach to an object, action to pull yourself or the object. |
Damage- |
Critical- |
|
| Sword Breaker |
RangeEngaged |
SkillMelee |
|
| Defense 1, pierce 2, sunder |
Damage+2* |
Critical4 |
|
| Wrist-mounted light flame projector |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Pierce 2, Burn 2, Vicious 3 |
Damage5 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 4 | EOTE 78 | +2 wound threshold |
| Feral strength | 2 | EOTE 78 | +1 dmg per ranks of Feral Strength on one successful melee or brawl combat check |
| Lethal blows | 3 | EOTE 78 | +10 to Crit roll result |
| Frenzied attack | 1 | Suffer a number of strain to upgrade that many dice in a combat check, cannot exceed ranks in Frenzied Attack. | |
| Enduring | 1 | +1 soak | |
| Armor master | 1 | When wearing armour, increase Soak value by 1 | |
| Knockdown | 1 | After hitting with a melee attack, may spend a Triumph to knock the target prone. | |
| Intimidating | 1 | May suffer a number of strain equal to ranks to downgrade the difficulty of Coercion checks or increase the difficulty of incoming Coercion checks equal to the number of strain suffered. | |
| Grit | 1 | +1 strain threshold | |
| Defensive Stance | 1 | Once per round may perform maneuver and suffer strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Can not suffer strain exceeding ranks in defensive Stance | |
| Dedication | 1 | Gain + 1 to a characteristic (brawn) | |
| Conditioned | 1 | Remove 1 setback per ranks for athletics and coordination checks. -1 strain and wounds from falling per rank | |
| Last One Standing | 1 | Once per session may make a hard resilience check. It passed, eliminate all minion groups in the encounter. Costs 2 destiny points. Add 1 boost to check. | |
| Natural Brawler | 1 | Once per session may reroll any 1 brawl or melee check |