Threshold | 13 |
Current | 1 |
Threshold | 14 |
Current | 5 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | B | |
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | B | |
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 4 | +4 damage | |
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-15A |
RangeMedium |
SkillRanged: Heavy |
|
Autofire, Pierce 1, Stun, Multi-optic sight: Remove 2 setback dice due to smoke, darkness and other vision affecting environmental effects. Flashlight. |
Damage7 |
Critical3 |
|
0x Ion Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Disorient 5, Limited Ammo 1, Stun Damage (droid only) |
Damage10 |
Critical5 |
|
Vibro Sword |
RangeEngaged |
SkillMelee |
|
Defensive 1, Pierce 2, Vicious 1 |
Damage5 |
Critical2 |
|
DC-15 |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 5, Pierce 1, Stun Setting, Marksmen Barrel |
Damage10 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Clanker Killer | 2 | Clone Soldier | Before rolling a combat check targeting a droid, remove B up to the character's ranks in CK and add equal number of success or advantage to the results. |
Deadly Accuracy | 1 | Clone Soldier | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack to that skill. |
Natural Trooper | 1 | Clone Soldier | Once per session, may re-roll any one Gunnery or Heavy Ranged attack. |
Sniper Shot | 1 | Sharpshooter | Before making non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by one band per rank in Sniper Shot. Upgrade the difficulty by 1 per range band increase. |
True Aim | 1 | Sharpshooter | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check per rank of True Aim. |
Dedication | 1 | Clone Soldier | 1+ Characteristic |