Szett Vilizio by Turrin

Species
Mirialan
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

9
Threshold 22
Current 11
Threshold 12
Current 2
Ranged 0
Melee 0

Characteristics

6
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro-Knife
Range
Engaged
Skill
Melee
pierce 2, vicious 1
Damage
10 (Feral Strength)
Critical
2
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun 7
Damage
5
Critical
4

210

Weapons & Armor

Vibro-knife

Personal Gear

Padded Armor (+2 soak)

Assets & Resources

Critical Injuries & Conditions

Easy Crit

Talents

Name Rank Book & Page Description
Toughened 3 Core Rulebook p. 78 Gain +2 wound threshhold
Feral Strength 2 Core Rulebook p. 78 Add 1 damage per rank of feral strength to one hit of successful attacks made using brawl or melee skills
Frenzied Attack 2 Core Rulebook p. 78 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Lethal Blows 3 Core Rulebook p. 78 Add +1- per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Knockdown 1 Core Rulebook p. 78 After hitting with a melee attack, may spend triumph to knock target prone.
Heroic Fortitude 1 Core Rulebook p. 78 May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Natural Brawler 1 Core Rulebook p. 78 Once per session, may re-roll any 1 Brawl or Melee check.
Defensive Stance 1 Core Rulebook p. 78 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance.
Dedication 1 Core Rulebook p. 78 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.

Background

Motivation

Obligations

Description

Other Notes

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