Human Soldier by Lauk

Species
Human
Career
Soldier
Specializations
Medic, Sharpshooter
System
Age of Rebellion

2
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
3
4
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 0

0
260
9000
0/7

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 2 Medic When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
Bacta Specialist 1 Medic Patients heal 1 additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long term care.
Stimpack Specialization 1 Medic Stimpacks heal 1 additional wound per rank of Stimpack Specialization.
Grit 1 Sharpshooter Gain +1 strain threshold.
Lethal Blows 1 Sharpshooter Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
True Aim 1 Sharpshooter Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Sniper Shot 1 Sharpshooter Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon’s range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Deadly Accuracy (Ranged: Heavy) 1 Sharpshooter When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill.

Background

Motivation

Duties

Description

Other Notes

2 free career skill points unspent for base soldier. Others were spent on medicine and ranged heavy. Spent on athletics and ranged light.
2 non career skill points spent on cool and perception, which are non career before sharpshooter is purchased.

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