Force and Destiny
| Threshold | 17 |
| Current | 0 |
| Threshold | 18 |
| Current | 2 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 4 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Sidewinder Repeating blaster |
RangeLong |
SkillGunnery |
|
| Auto-fire, Cumbersome 5, Pierce 1, Vicious 1, Hard Points 4, (Weapon Harness: -2 Cumbersome, Custom Grip: -1 setback die, +1 accurate, Optimized Energy Cell: +1 disadvantage required for energy cell to run out) |
Damage12 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Prehensile Feet | 1 | May move up a vertical surface as though it were horizontal. | |
| Burly | 2 | Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. | |
| Barrage | 1 | Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. | |
| Grit | 1 | Gain +1 strain threshold | |
| Toughened | 1 | Gain +2 wound threshold. | |
| Brace | 1 | Perform the Brace maneuver to remove setback per rank of Brace from your next Action. This may only remove setback added by environmental circumstances. | |
| Spare clip | 1 | Cannot run out of ammo due to despair. Items with Limited Ammo quality run out of ammo as normal. |