Zuld Vūna by Joseph

Species
Polis Masson
Career
Warrior
Specializations
Shii-cho Knight, Colossus
System
Force and Destiny

7
Threshold 20
Current 0
Threshold 12
Current 0
Ranged 0
Melee 3

Characteristics

5
2
3
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 4
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) X 5
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Pole lightsaber
Range
Engaged
Skill
Lightsaber
Breach, Defensive 2
Damage
6
Critical
2
Nightsister Bow
Range
Medium
Skill
Ranged: Heavy
Pierce 4, Vicious 2
Damage
8
Critical
2
Enchanted Nightsister Blade
Range
Engaged
Skill
Melee
Defensive 1, Disorient 3, Vicious 2
Damage
+3
Critical
2

10
480
21562
14

Weapons & Armor

Pole Lightsaber -2
Defensive Lightsaber -1
Nightsister Bow -1
Enchanted Nightsister Blade -2
Light Armor -2

Personal Gear

respirator -1
soul crystal -1
Jedi teaching book -1
comlink -0
2 containers -0
1 sample of poison (Gill Monster) -0
Backpack +4

Assets & Resources

6 Butterbug Remotes

Critical Injuries & Conditions

Wracking Venom (Difficulty-Hard)

Talents

Name Rank Book & Page Description
Durable 1 KoF 25 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Durable 2 KoF 25 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Durable 3 KoF 25 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Unstoppable 4 KoF 25 If a Critical Injury roll is 1 or reduced to 1, do not receive the critical injury.
Heroic Fortitude 4 KoF 25 May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Dedication 4 KoF 25 Gain +1 to a single characteristic above 6.
Power from pain 4 KoF 25 Once per session as an incidental, may spend 1 Destiny Point to gain +1 Force Rating for each Critical Injury character is suffering until the end of the encounter.
Toughened 1 KoF 25 Gain +2 wound threshold.
Toughened 2 KoF 25 Gain +2 wound threshold.
Toughened 3 KoF 25 Gain +2 wound threshold.
Toughened 1 FD Core Rulebook 100 Gain +2 wound threshold.
Parry 1 FD Core Rulebook 100 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Parry 1 FD Core Rulebook 100 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Durable 2 FD Core Rulebook 100 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Defensive Training 3 FD Core Rulebook 100 When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training.
Parry 3 FD Core Rulebook 100 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Grit 1 KoF 25 Gain +1 strain threshold
Something to Prove 3 RoTS 27 Once per session, suffer 4 strain to reroll a failed check. If the check succeeds, the character heals 4 strain
Unmatched Ferocity 0 KoF 35 Once per session after resolving a successful Melee combat check against a target engaged with the character, the character my spend 2 Destiny Points. The character than suffers 4 strain and 1 Conflict to immediately make a Melee attack as an incidental against the same target, increasing the difficulty of the check by one, to a maximum difficulty of Formidable. If successful, the character may repeat the process (suffering further strain and Conflict).
Reduce Strain 1 KoF 35 Reduce the strain suffered to make additional attacks by 1.
Reduce Strain 1 KoF 35 Reduce the strain suffered to make additional attacks by 1.
Reduce Strain 2 KoF 35 Reduce the strain suffered to make additional attacks by 1.
Change Skill 1 KoF 35 The character may activate Unmatched Ferocity after a successful Lightsaber check.
Destiny 1 KoF 35 Unmatched Destiny costs 1 fewer Destiny Point to activate.

Force Powers

Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend force points to move one object of the silhouette 0 that is within short range up to his maximum range. The default maximum range is short range
Upgrade Effect
Control The Force user can pull objects out of secure mountings or out of an opponent's grasp
Range Range band increased by one spend a force point to activate.
Control The Force user can hurl objects to damage targets, by making a ranged combat check combined with a move power check, dealing damage equal to 10 times silhouette.
Control The Character can perform fine manipulation of items, allowing him to do whatever he could normally do with his hands via this powers at this power's range

Background

Motivation

Power:
I seek power to become the strongest Jedi.

Restore the Jedi:
A new order, a stronger order.

Morality

Morality: Justice and Cruelty
35

Obligation: Oath
15

Description

Character Description
Gender: Male
Age: 32
Height:
Build: Buff
Hair: None
Eyes: Vanta Black
Notable features: Vocal cords

Other Notes

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