JN-Y7 by adeadfreelancer

Species
Droid
Career
Colonist
Specializations
Doctor
System
Edge of the Empire

5
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

3
2
4
1
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 4
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shock Hands
Range
Engaged
Skill
Brawl
Stun 3
Damage
0+
Critical
5
Needle Hands
Range
Engaged
Skill
Brawl
Damage
0+
Critical
5

250
475

Weapons & Armor

Needle Hands - May be loaded with 1 dose of any poison which can be injected. Hitting a target (regardless of dealing damage) causes them to suffer the effects. Add 3 setback dice to Perception checks to determine the gloves contain a lethal weapon.

Padded Chassis

Personal Gear

Synthetic Neuroparalytic (x2)
Interrogation Serum (x2)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 2 Targets recover +1 Wounds per rank when making a skill check
Stim Application 1 Make an Average medicine check. If successful, one Engaged ally increases One characteristic until the end of the encounter and suffers 4 Strain.
Improved Stim Application 1 Increase difficulty to Hard and target only suffers 1 Strain

Background

Motivation

Obligations

Description

Other Notes

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