Background
Saq was -mostly- raised by himself.
His family had him cast away not so long after his 4th birthday. Only because he was a male of his species and was born without a flawless fur. He ran into trouble at every step he made early in his life, until ha managed to stowaway on a cargo ship, flying far away from the core worlds. There was nothing left to him. No family, no society. A few days into the journey, his ship was attacked by pirates. They killed the crew and found Saq while he was hiding behind a few crates at the back of the hold. He was trying to fight for his life, but had no chance. However, his natural agility and ferocity made an impression on the boarding party. They take him back to their base.
Eventually, he found a new home within the "The Slippery Lads". He learned how to fly, build a few underground connections, but most importantly, he became the master of the blaster pistol. Two of them. At once.
Eventually, the Lads came across The Empire. Most of them had a rather lengthy criminal record already. While they were on a raid around the Lantillies sector, their ship was jumped by a Vindicator-class heavy destroyer ... it took less than a minute. And most of his mates were gone.
Motivation
VENGEANCE (Imperials)
The character seeks revenge against those responsible for some terrible action, never resting until vengeance is satisfied. Satisfaction is only temporary though as there is always a new target awaiting attention.
Obligations
SABOTAGE - DUTY (25)
The largest and most powerful military force in the history of the galaxy is also the most vulnerable to acts of destruction and asset denial. The character is focused on disrupting Imperial operations in any way possible, whether it's the manufacture of weapons, troop movements, supply shipments, banking systems, or any other key operation, in order to make the Empire act more slowly and less capably. Truly showy acts of destruction also work to erode a population's will to support the Empire, or so the PC often believes (though the Alliance expressly forbids actual acts of terrorism).
Source(s): Age of Rebellion Core Rulebook, Page 47
Description
A young, cheerful fellow. Stands around 1.9m, he is rather on the smaller side of the "average" for his species. He tries to compensate -and sometimes overcompensate- showing off two holsters on his belt and his beloved cape on his shoulders.
While his unusually white fur might give him a warm, playful look, his ice-cold blue eyes shows the true nature of a professional.