Age of Rebellion
| Threshold | 14 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 1 Pierce 1 |
Damage+1 |
Critical3 |
|
| DC-15 |
RangeLong |
SkillRanged: Heavy |
|
| Pierce 1, Cumbersome 3, Stun setting. |
Damage10 |
Critical3 |
|
| Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 2 | Add 1 boost die per rank to all Athletics and Resilience Checks | |
| Clanker Killer | 1 | before rolling a combat check targeting a droid, take out a number of boost die up to ranks in Clanker Killer, and add 1 success or 1 advantage for each dice | |
| Suppressing Fire | 2 | Character and allies in Short range may spend advantage on failed combat checks once per round to inflict 1 Strain per rank of Suppressing Fire on the target. | |
| Deadly Accuracy | 1 | Add Damage equal to ranks in Ranged (Heavy) to one successful attack per turn on all Ranged (Heavy) combat checks. | |
| Lateral Thinking | 1 | Once per encounter, spend a Destiny Point to force an enemy to reroll a successful combat check targeting the character. Does not require a Destiny Point if the enemy is a droid. |