Force and Destiny
| Threshold | 13 |
| Current | 13 |
| Threshold | 12 |
| Current | 12 |
| Ranged | 1 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Int) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage7 |
Critical3 |
|
| Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4 |
Damage10 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Acute sense | Stay on Target p22 | Remove 2 black from Perception | |
| Tinkerer x2 | Outlaw Tech | May add 1 additional hard point to number of items equal to ranks in Tinkerer. Each item may only be modified once. | |
| Utinni! | Outlaw Tech | Remove 1 black per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the time. | |
| Solid Repairs | Outlaw Tech | The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. | |
| Utility Belt | Outlaw Tech | Spend 1 Destiny Point to perform a Utility Belt incidental. Produce a previously undocumented item or weapon (with restrictions) from a tool belt or satchel. | |
| Jury Rigged x2 | Outlaw Tech | Choose 1 weapon, armour, or item and give it a permanent improvement while it remains in use. | |
| Toughened | Outlaw Tech | Gain +2 wound threshold | |
| Defensive Stance | Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. |