Flynt Lock Sentinel by Darriel08thms

Species
Pantoran
Career
Sentinel
Specializations
Sentry/Shien Expert
System
Force and Destiny

2
Threshold 14
Current 9
Threshold 14
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
4
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword - Broken
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
+2
Critical
3
Combat Knife
Range
Engaged
Skill
Brawl
Damage
+1
Critical
3
Flynt's lightsaber - In progress
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

0
220
201
7

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Reflect 4 FaD 95 When hit by a ranged at tack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Street Smarts 1 FaD 95 Remove ■ per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks.
Side Step 1 FaD 95 Once per round, may per form Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in Side Step.
Grit 2 Endless Vigil 29 +1 Strain Threshold per rank
Saber Throw 1 Endless Vigil 29 Saber Throw Action: Lightsaber Combat Check as a ranged medium check. Add Force Die at Force Rating. Must spend L/D and succeed to hit target and spend L/D to have weapon return.
Toughened 1 EV 29 +2 wound threshold

Force Powers

Force Rating
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend 3 to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range
Upgrade Effect
Control The character can perform fine manipulation of items, allowing him
to do whatever he could normally do with his hands via this power at
this power’s range.
Range Spend L/D to increase power's
range by a number of range
bands equal to Range upgrades purchased.
Control The Force user can hurl objects to damage targets, by making a ranged
combat check combined with a Move power check, dealing damage
equal to 10 times silhouette.

The Force user can pull objects out of secure mountings or out of an opponent's grasp.

Background

Motivation

Morality

Description

Other Notes

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