|
Reduced Silouette |
1 |
|
Chadra-Fan have a Silhouette of 0 |
|
Acute Senses |
1 |
|
Chadra-Fan remove 2 Difficulty from Perception Checks |
|
Construction Specialist |
1 |
Fully Operational - 30 |
Remove difficulty = To ranks in this skill from checks to construct defenses, Fortifications and similar projects |
|
Toughened |
1 |
Age of Rebellion - 158 |
Gain +2 Wounds |
|
Known Schematic |
1 |
Age of Rebellion - 151 |
Once per session make a Hard (3 Diamond) Knowledge (Education) check, Sussess grants familiarity with a building or ship's design |
|
Contraption |
1 |
|
Once per session make a Hard (3 Diamond) Mechanics Check to fashion a Device to solve a current problem using just the tools and parts on hand |
|
Durable |
1 |
|
May reduce any Critical Injury Suffered by 10 per rank of Durable to a minimum of 1 |
|
Improvised Defenses |
1 |
|
May make an Average (2 Diamond) Survival Check to fashion small defenses. It provides cover for up to 4 characters for the rest of the encounter |
|
Improved Detonation |
1 |
|
Once per session make a Hard (3 Diamond) Mechanics Check to build an IED, it can be detonated by any logical means (Pressure, Time, Fuse etc). Damage is Int+ Mechanics Ranks Plus successes. Blast is the same as damage. Triumph increase DMG by 2, Despair makes it blow in your face |
|
Master Grenadier |
1 |
|
Decrease the Advantage cost to activate blast by 1 to a minimum of 1 |
|
Master Demolitionist |
1 |
|
When resolving an attack from a personal explosive or ordinance device spend advantage or triumph to make the range of the blast quality act as if short range or medium if already short |
|
Powerful blast |
2 |
|
Increase blast damage from explosives, explosives weapons and grenades by 1 for every rank in this skill |
|
Grit |
1 |
|
+1 strain |
|
Intimidating - Gadgeteer |
1 |
|
Suffer stress upto ranks in this to upgrade your intimidation or downgrade your difficulty |