Djaan Jarok by n0x

Species
Human - Mandalorian
Career
Soldier
Specializations
Sharpshooter, Gunslinger
System
Age of Rebellion

4
Threshold 16
Current 1
Threshold 13
Current 0
Ranged 1
Melee 1

Characteristics

3
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

SKZ Sporting Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun
Damage
10
Critical
4

0
280
6150
5

Weapons & Armor

Smuggler's Trenchcoat - Conceals up to 2 enc. worth of items. Checks to find anything hidden within a smuggler's trenchcoat are opposed by the skulduggery of the wearer.
Heavy Clothing

Personal Gear

Stimpack (1)
EarBud Commlink (LR Comms)
Utility Belt
Mk VI Modular Backpack
Hunting Goggles - add boost die to find prey. Remove up to 2 setback for environmental conditions.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Brace 1 Perform the Brace maneuver to remove 1 setback per rank of Brace from next Action. This may only remove Brace added by environmental circumstances
Deadly Accuracy 1 When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. Selected skill: Ranged - Heavy
Dedication 1 Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Bonus Characteristic: Agility +1
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Draw Improved 1 May use Quick Draw twice per round.
Quick Strike 1 Add a boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Rapid Reaction 1 Suffer a number of strain to add an equal number of successes to initiative check. Strain suffered in this way cannot exceed ranks in Rapid Reaction.
Sniper Shot 1 Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Toughened 1 Gain +2 Threshold
True Aim 1 Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim.
Grit 1 Gain +1 Strain Threshold

Background

Motivation

Duties

Description

Other Notes

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