System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
1 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
X |
1 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
2 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
X |
1 |
|
|
| Medicine (Int) |
X |
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
X |
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Int) |
|
0 |
|
|
| Survival (Int) |
|
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
1 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
X |
1 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Lightsaber |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach 1, Sunder
|
Damage
6 |
Critical
2 |
Weapons & Armor
Cybernetic Arm
Energy Shield
Lightsaber
Concealing Robes
Personal Gear
Commlink
Binders
Breathing Mask and Respirator
Utility Belt
Macrobinoculars
Stimpack x2
Assets & Resources
Glow Rod
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Quick Draw |
1 |
5 |
Once per round, draw or holster a weapon or accessible item as an incidental |
|
Well Rounded |
1 |
10 (Medicine & Plant Pilot) |
Choose any 2 skills, they permanently become career skills |
|
Sense Danger |
1 |
10 |
Once per game remove 2 black from any one check |
|
Force Rating |
1 |
15 |
Gain +1 Force Rating |
Force Powers
Power
Move (10)
Description
Page 298
| Upgrade |
Effect |
|
Range (5) |
Spend Force to increase range by number of bands equal to range upgrades |
|
Magnitude (5) |
Spend Force to increase the number of targets by magnitude upgrades |
|
Range (5) |
Spend Force to increase range by number of bands equal to range upgrades |
|
Control (5) |
May cause damage equal to silhouette x 10 |
|
Strength (10) |
Spend Force to increase size of object by sillohouette equal to strength upgrades |
|
Control (10) |
Pull objects from secure mounts and opponents grasp's |
Power
Heal/Harm (15)
Description
Page 292
Power
Meditation
Description
If I meditate I can roll a D6, I can change this many black force to white without gaining conflict
| Upgrade |
Effect |
|
|
1 hour of meditation once per day |