Dedication II |
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+1 Intellect, +1 Willpower |
Toughened II |
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+4 wounds |
Grit II |
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+2 Strain |
Streets Smarts I |
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Remove ■ per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. |
Nobody's Fool II |
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May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool. |
Plausible Deniability II |
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Remove ■ per rank of Plausible Deniability from all Coercion and Deception checks. |
Convincing Demeanor |
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Remove ■ per rank of Convincing Demeanor from Deception or Skulduggery checks. |
Intimidating IV |
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May suffer a number of strain up to ranks in Intimidating to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number. |
Scathing Tirade |
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Take a Scathing Tirade action; make a (◆◆) Coercion check. One enemy for each success, in short range, suffers 1 strain. Spend advantage for 1 affected enemy to suffer 1 additional strain. |
Improved Scathing Tirade |
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Each enemy affected by Scathing Tirade suffers ■ on all skill checks for a number of rounds equal to ranks in Coercion. |
Supreme Scathing Tirade |
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Suffer 1 strain to perform Scathing Tirade as a maneuver, not an action. |
Black Market Contacts II |
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When purchasing illegal goods, may reduce rarity by 1 per rank, increasing cost by 50% of base cost per reduction. |
Greased Palms |
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Before making a social check, may spend up to 50 credits per rank of Greased Palms to upgrade the ability of the check once for every 50 credits spent. |
Double Talk |
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The character may pend 2 advantage or 1 Triumph from a successful Charm or Deception check to disorient a number of opponents withing short range equal to his Presence for remainder of round and next two rounds. |
Intense Presence |
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Spend 1 Destiny Point to recover strain equal to Presence rating. |
Know the Ropes |
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Add □ to checks made to escape from restraints equal to ranks in Knowledge (Underworld). Spend 1 triumph to free all other allies within short range. |
Fearsome Rep |
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Add automatic 1 advantage to the results of coercion checks equal to ranks in Fearsome Rep. |
Commanding Presence I |
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Remove ■ per rank of Commanding Presence from Leadership and Cool checks. |
Altered Deal |
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Once per session may take the Altered Deal action and make Hard (◆◆◆) Coercion check to radically change a previously made deal or bargain to the charterer's advantage. |
Natural Rouge |
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Once per sessions, may re-roll any 1 Skulduggery or Stealth check |