Force and Destiny
| Threshold | 14 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | X | 3 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 2 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | X | 2 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage2 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Uncanny Reactions (Rank 2) | F&D, 83 | Add 1 Bonus die per rank to all Vigilance checks. | |
| Keen Eyed | F&D, 83 | Remove 1 Setback die per rank from Perception and Vigilance checks. Decrease time to search a specific area by half. | |
| Forager | F&D, 83 | Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time. | |
| Grit (Rank 2) | F&D, 83 | +1 Strain Threshold per rank. | |
| Sense Advantage | F&D, 83 | Once per session, add 2 Setback dice from an NPC's skill check. | |
| Force Rating (Rank 2) | F&D, 83 | +1 Force Rating per rank. | |
| Sense Danger | F&D, 83 | Once per session, remove 2 Setback dice from any 1 check. | |
| Toughened | F&D, 83 | +2 Wound Threshold per rank. | |
| Expert Tracker | F&D, 83 | Remove 1 Setback per rank from checks to find tracks or track targets. Decrease tracking time by half. | |
| Preemptive Avoidance | F&D, 83 | May spend 1 Destiny Point to disengage from an engaged enemy as an out of turn incidental. | |
| Dodge | F&D, 83 | When targeted by a combat check, perform the Dodge incidental to suffer a number of strain up to ranks, then upgrade the difficulty of the attack by the same number. | |
| The Force is my Ally | F&D, 83 | Once per session, suffer 2 strain to perform a Force Power action as a maneuver. | |
| Natural Mystic | F&D, 83 | Once per session, re-roll any Force power check. |
| Upgrade | Effect |
|---|---|
| Control | Affected targets increase their ranged and melee defense by 2 for the first round of combat. |
| Control | When making a initiative skill check, include a Foresee power check. Spend F to add 1 Success to the check. |
| Upgrade | Effect |
|---|---|
| Magnitude | Spend F to gain 1 additional detail per rank purchased. |
| Control | Ongoing effect. Commit FD. Upgrade the ability of Vigilance and Perception checks once. |
| Upgrade | Effect |
|---|---|
| Strength | Spend F disorient the target for a number of rounds equal to ranks purchased. |
| Range | Spend F to increase range bands by ranks purchased. |
| Magnitude (Rank 2) | Spend FF to affect 1 additional target within range per rank purchased. |
| Control | Spend F. Whenever a target affected by Bind takes an action, that target also suffers strain equal to Willpower. |
| Upgrade | Effect |
|---|---|