Rel Gelu by Tazrej

Species
Kel Dor
Career
Consular
Specializations
Sage, Force Sensitive Emergent, Politico
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 19
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) X 3
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Merr-Sonn Model 80 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
2

0
450
3255
12/15

Weapons & Armor

Reclaimed Stormtrooper Laminate (Soak 2, Encumbrance 4 (worn 1), Hard Points 2/3, Biofeedback System)

Training Lightsaber (Damage 6 Stun, Encumbrance 1, Hard Points 0/5)

Merr-Sonn Model 80 Blaster Pistol (Encumbrance 2, Hard Points 0/3)

Personal Gear

--Gear--
Mk. III Modular Backpack (6 Pouches) - Adds 8 Encumberance. (165 credits)

Comm Link (Long Range) (200 credits, 2 Encum)

Stimpack x10 (225 credits)

Data Pad (75 credits, 1 Encum)

Musical Instrument (Common) (150 credits, 5 Encum)

Assets & Resources

Ship --Tribulation--

--Training Academy-- (15 XP)
--Loyal Follower-- (10 XP) [Mechanic]
--Trained Apprentice-- (10 XP)
--Novice Apprentice-- (5 XP)
--Indebted Ally-- (10 XP)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Indistinguishable (rank 1) Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Sleight of Mind Add boost to all Stealth checks unless the opposition is immune to Force Powers.
Grit (rank 1) Gain +1 strain threshold.
Touch of Fate Once per session, add 2 boost to any 1 check.
Force Rating Gain +1 Force Rating.
Kill with Kindness (rank 1) Remove 1 setback from Charm or Leadership checks.
Researcher (rank 1) Remove 1 setback per rank of researcher from all Knowledge checks. Researching time is halved.
Smooth Talker (Charm) When making Charm checks, spend triumphs to add successes equal to ranks in Smooth Talker.
Grit Gain +1 strain threshold.
Force Rating Gain +1 Force Rating.
Kill with Kindness (rank 2) Remove 1 setback from Charm or Leadership checks.
Inspiring Rhetoric Make an Average Leadership check. Each success causes 1 ally in close range to recover 1 strain. Spend advantage to cause 1 affected ally to recover 1 additional strain.
Dodge When targetted in combat, preform Dodge incidental. Suffer strain equal to ranks in dodge to upgrade the difficulty by rank.
Improved Inspiring Rhetoric Each ally affected by Inspiring Rhetoric gains boost to all checks for a number of rounds equal to leadership.

Force Powers

Force Rating
3
Power
Battle Meditation
Description
The Force user directs allies in battle, making them more effective as a coordinated unit. The user may spend force pips to add one automatic success to all checks made by a number of engaged friendly targets up to his Presence (4) before the end of his next turn. If the user used dark pips to generate successes, reduce each target’s Willpower by 1 (to a minimum of 1) until the end of the encounte
Upgrade Effect
Strength (Rank 1) Spent 2 force pips to add one additional automatic success to affected character checks.
Range (Rank 1) [Short] Spend force pips to increase power’s range by a number of range bands equal to Range upgrades purchased.
Control (Rank 1) When rolling for Battle Meditation, make an Easy Leadership check to send simple orders to those affected.
Duration Commit 3 Force Dice to sustain the ongoing effects of the power on each affected target while it remains in range.
Magnitude (Rank 1) Spend force pips to affect a number of additional targets equal to Presence (4) per rank of Magnitude purchased.
Range (Rank 2) [Medium] Spend force pips to increase power’s range by a number of range bands equal to Range (2) upgrades purchased.

Background

Motivation

Morality

Description

Other Notes

0 EXP for Universal Tree (75 spent)
5 EXP for Force Powers (70 spent)
0 (from my race) (100 spent)
0 EXP (which can be spent on characteristics) (50 spent)
0 EXP (which cannot be spent on characteristics)

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