Edge of the Empire
| Threshold | 40 |
| Current | 0 |
| Threshold | 11 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 4 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 4 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| ACP Array Gun |
RangeShort |
SkillRanged: Heavy |
|
| Pierce 1, Blast 5, Stun Setting |
Damage8 |
Critical3 |
|
| Grapnel Harpoon Launcher |
RangeMedium |
SkillRanged: Light |
|
| Ensnare 3 |
Damage3 |
Critical5 |
|
| Unarmed |
RangeEngaged |
SkillBrawl |
|
Damage4 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Species Talent | 1 | Add Vicious 1 to all melee weapons, if it already has the vicious quality increase it by one | |
| Toughened | 2 | + 2 Wound Threshold | |
| Heroic Resilience | 1 | Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. | |
| Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. | |
| Barrage | 2 | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. | |
| Burly | 2 | Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1. | |
| Brace | 2 | Perform a Brace maneuver to remove 1 Black Die per rank of Brace from next Action. This may only remove Black Dice added by environmental circumstances. | |
| Dedication | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | |
| Armor Master | 1 | When wearing armor, increase total soak value by 1. | |
| Heavy Hitter | 1 | Once per session, spend Triumph on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. |