Threshold | 40 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 4 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 4 | ||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 4 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
ACP Array Gun |
RangeShort |
SkillRanged: Heavy |
|
Pierce 1, Blast 5, Stun Setting |
Damage8 |
Critical3 |
|
Grapnel Harpoon Launcher |
RangeMedium |
SkillRanged: Light |
|
Ensnare 3 |
Damage3 |
Critical5 |
|
Unarmed |
RangeEngaged |
SkillBrawl |
|
Damage4 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Species Talent | 1 | Add Vicious 1 to all melee weapons, if it already has the vicious quality increase it by one | |
Toughened | 2 | + 2 Wound Threshold | |
Heroic Resilience | 1 | Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. | |
Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. | |
Barrage | 2 | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. | |
Burly | 2 | Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1. | |
Brace | 2 | Perform a Brace maneuver to remove 1 Black Die per rank of Brace from next Action. This may only remove Black Dice added by environmental circumstances. | |
Dedication | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | |
Armor Master | 1 | When wearing armor, increase total soak value by 1. | |
Heavy Hitter | 1 | Once per session, spend Triumph on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. |