Tarren Rue by craigbenj

Species
Human Mandalorian
Career
Hired Gun
Specializations
Mercenary Soldier/Deathwatch Warrior
System
Edge of the Empire

7
Threshold 16
Current 3
Threshold 13
Current 8
Ranged 3
Melee 3

Characteristics

3
4
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 2
Stealth (Ag) 0
Streetwise (Cun) 2
Survival (Cun) 1
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

Z-6 Missile
Range
Long
Skill
Ranged: Heavy
Blast 10, Breach 1, Inaccurate 1, Limited Ammo 1, Prepare 1
Damage
15
Critical
3
HH-50 Heavy Blaster Pistol
Range
Short
Skill
Ranged: Light
Linked 1, Stun Setting, vicious 1
Damage
7
Critical
2
Light Flame Projector
Range
Short
Skill
Ranged: Light
Blast 2, Burn 2, Pierce 2, Vicious 3
Damage
5
Critical
2
Reinforced Gauntlets
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Beskad
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 3, Sunder, Vicious 3
Damage
+3
Critical
2

50
585
13/13

Weapons & Armor

2 x HH-50 Heavy Blaster Pistol, E3, HP2 +
- Bantha's Eye Laser Sight
- Paired Weapons

2 x Beskad (In flavour this is a Kal Dagger and Beskad paired set), E4, HP2+
- Paired Weapons

Blaster Rifle, E4, HP4

"Firecaller" Light Flame Projector, E4, HP1 +
- Wrist Mount, for free
- Bantha's Eye Laser Sight

Augmentive Armour, S2, D2, E6, HP6+
- Cortosis Weave, via Integral Attachment
- Superior, 1HP, + S by 1 and -1 E
- In-Helmet Scanner, 1HP
- Reinforced Gauntlets, for free + Durable -10 from crits received
- Kiirium Coating, +1S vs Blaster & Flamer
- Comlink, 0HP
- Tracking System, 1HP + +1 Vigilance, +1 Survival
- Custom Fit, 1HP + remove additional setback

Personal Gear

Z-6 Jetpack, E3. Silhouette 1, Spd 2, SS 3
2 x Stimpack
Backpack, E +4
Utility Belt, E +1
Field Rations x 3
Binders x 5
Restraining Bolt x 5
Sabacc deck

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 https://drive.google.com/file/d/1J5FiLt1h-9eQQc1OjR_PBlpS6shZCImJ/view + 2 Wound threshold
Armour Master 1 Increase Soak by 1 while wearing armour
Side Step 1 Maneuver, strain rank, upgrade difficulty of all incoming ranged attacks for next round.
Point Blank 1 + damage per rank to succ hit of Ranged light/heavy while at short/engaged
Jump up 1 Once per round, may stand from seated or prone as an incidental
Side Step (2) 1 Maneuver, strain rank, upgrade difficulty of all incoming ranged attacks for next round.
Conditioned 1 Remove setback per rank from all athletics and coordination, reduce damage and strain from falling by 1 per rank
Conditioned (2) 1 Remove setback per rank from all athletics and coordination, reduce damage and strain from falling by 1 per rank
Improved Armour Master 1 While wearing armour with soak 2 or higher, increase defence by 1
Hit and Run 1 After attacking an engaged enemy, may move to short range using a jetpack
Improved Side Step 1 while side steping, may use 3 threat or 1 despair to inflict one hit with current ranged weapon
Jetpack Expertise 1 may spend 1 advantage to remove 1 system strain from Jetpack
Point Black (2) 1 + damage per rank to succ hit of Ranged light/heavy while at short/engaged
Death from Above 1 Once per encounter, take 1 strain on jetpack and make 3 difficulty piloting check, for each succ, one enemy is knocked prone. May spend Triumph to stagger
To the Death 1 Once per session, suffer stain up to willpower and +10 per strain suffered to crits inflicted or suffered until the end of the encounter.
Dedication 1 +1 to single characteristic (cunning)
Second Wind (Mercenary Soldier) 1 Once per encounter may heal strain equal to ranks
Confidence (Mercenary Soldier) 1 Decrease difficulty of discipline checks to avoid fear, by 1 per rank
Command (Mercenary Soldier) 1 add boost per rank to leadership checks, affected targets add 1 boost to discipline checks within 24 hours
True Aim (Mercenary Soldier) 1 once per round, gain benefits of aiming and upgrade check once per rank
Grit (Mercenary Soldier) 1 +1 Strain
Dedication (Mercenary Soldier) 1 +1 to Single characteristic (intellect)

Background

Motivation

Obligations

Description

Other Notes

Human Mandalorian +1 Warfare and Underworld
Bounty Hunter +1 Vigilance and Ranged Light
Deathwatch Warrior +1 Ranged Light and Piloting Planetary
Skills
+1 Athletics (5xp)
+1 Coercion (5xp)
+1 Discipline (5xp)
+1 Brawl (5xp)
+1 Perception (10xp)
+1 Knowledge Underworld (10xp)
+1 Knowledge Outer Rim (10xp)
+1 Ranged Heavy (10xp)
+1 Ranged Light (15xp)
+2 Skulduggery (25xp)
+2 Streetwise (25xp)

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