Age of Rebellion
| Threshold | 17 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| Zap Knuckles |
RangeEngaged |
SkillBrawl |
|
| Concussive 1, Stun Damage, Slow Firing 1, Accurate 1 |
Damage6 |
Critical3 |
|
| Thunderous Applause |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 4, Prepare 1, Auto-Fire (Only), Accurate 1 |
Damage11 |
Critical4 |
|
| Thermal Detonator |
RangeShort |
SkillRanged: Light |
|
| Blast 15, Breach 1, Vicious 4 |
Damage20 |
Critical2 |
|
| Plasma Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 10, Limited Ammo 2 |
Damage12 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 2 | Add 2 Boost die to all Athletics and Resilience checks | |
| Toughened | 1 | +2 Wounds | |
| Grit | 1 | +1 Strain | |
| Clanker Killer | 1 | When targeting a Droid you may remove a boost dice per rank, to add an equal amount of automatic success, or advantages. | |
| Deadly Accuracy | 1 | Ranged (Heavy) Attacks deal an extra 3 points of Damage | |
| Supressing Fire | 2 | Character and allies within short range can spend an advantage on a failed attack to deal 2 points of strain to the target |