Edge of the Empire
| Threshold | 13 |
| Current | 1 |
| Threshold | 14 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 1 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 2 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 2 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 3 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting, Carbine, Blast 4 |
Damage9 |
Critical3 |
|
| Vibro Machete |
RangeEngaged |
SkillMelee |
|
| Pierce 1, Sunder, Vicious 1 |
Damage2 |
Critical2 |
|
| Concussion Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 8, Concussion 2, Disorient 5 |
Damage10 |
Critical5 |
|
| Claws |
RangeEngaged |
SkillBrawl |
|
Damage4 |
Critical3 |
||
| Bowcaster |
RangeMedium |
SkillRanged: Heavy |
|
| Cumbersome 3, Knockdown |
Damage10 |
Critical3 |
|
| Stealth Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 1, Vicious 1 |
Damage+1 |
Critical2 |
|
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Stalker | 2 | EotE Page 59 | Add 1 Blue per rank to all Stealth and Coordination Checks |
| Grit | 1 | EotE Page 59 | Gain +1 Strain Threshold |
| Dodge | 2 | EotE Page 59 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. |
| Quick Draw | 1 | EotE Page 59 | Once per round, draw or holster a weapon or accessible item as an incidental |
| Quick Strike | 1 | EotE Page 59 | Add +1 Blue Die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
| Lethal Blows | 1 | EotE Page 59 | Add +10 per rank of Lethal Blows to any Critical Injury inflicted on opponents |
| Precise Aim | 1 | EotE Page 59 | Suffer strain equal to ranks in Precise Aim to reduce enemy melee and ranged defense by that number |
| Sniper Shot | 1 | EotE Page 59 | Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase |
| Deadly Accuracy (Ranged Heavy) | 1 | EotE Page 59 | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. |
| Dedication (Agility) | 1 | EotE Page 59 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
| Jump Up | 1 | EotE Page 59 | Once per round, may stand from seated or prone as an incidental. |