Remove 1 setback die imposed due to arid or hot environment.
Healing trance
1
Magus [r1c1]
Commit 1 force die. for every full encounter this die is commited, heal 1 wound per rank of Healing Trance.
Toughened
2
Magus [r1c2], Advisor [r2c1]
gain +2 wound threshold
Confidence
1
Magus [r1c3]
May decrease difficulty of Discipline checks to avoid fear by 1 per rank in Confidence.
Resolve
2
Magus [r1c4, r3c3]
When involuntarily suffering strain, suffer one less strain per rank of Resolve [minimum 1]
Channel Agony
1
Magus [r2c3]
after rolling force dice, may suffer wounds up to twice your ranks in Channel Agony to automatically add dark side point per every two wounds suffered.
Plausible Deniability
1
Advisor [r1c1]
Kill with Kindness
1
Advisor [r1c4]
Grit
2
Advisor [r3c1, r1c3]
gain +1 strain threshold
Secret Lore
1
Magus [r2c4]
Nobody's Fool
2
Advisor [r2c4, r4c1]
Natural Charmer
1
Advisor
Dedication
1
Advisor
+1 presence
Steely Nerves
1
Advisor
Force Rating
1
Advisor
Gain +1 Force Rating
Know Somebody
1
Advisor [r1c2]
Contingency Plan
1
Advisor
Knolwedge is Power
1
Advisor
Sense Emotions
1
Advisor
Sense Advantage
1
Advisor
Force Powers
Force Rating
2
Power
Seek
Description
Upgrade
Effect
Power
Bind
Description
Upgrade
Effect
Power
Move
Description
Upgrade
Effect
Power
Influence
Description
Upgrade
Effect
Power
Unmatched Destiny
Description
Upgrade
Effect
Shared Destiny
Background
Motivation
Morality
Description
Other Notes
-Lethan Sith Tattoos: When using dark side force points, suffer strain at half the rate [min 1]
-Blade Drain: When targeting an opponent with a lightsaber, spend 1 Triumph result to reduce the opponent's lightsaber's base damage by 1 for the remainder of the encounter. If 3 disadvantages are rolled, the blade collapses and cannot be reignited until the character's next turn.