Dante Antares by Runerion

Species
Corellian Human
Career
Smuggler
Specializations
Scoundrel / Padawan Survivor
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Cun) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 0
Melee (Br) 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

EC-17 Hold Out Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Dante's DL-44 Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Blaster Actuating Module (+1 base damange / no mods) / Custom Grip (No Mods available - need new)
Damage
9
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Revenant's Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defensive 1
Damage
+2
Critical
2

20
270
6396

Weapons & Armor

Smuggler's Trench-coat - 1 defense 1 soak - Checks to find hidden items in the trench-coat while being worn are opposed by skulduggery of wearer. Coat can conceal up to 2 encumbrance worth of items.

Personal Gear

Stim-Pack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw 1 Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Rapid Reaction 1 The character may suffer a number of strain to add an equal number of Successes to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction.
Quick Strike 1 When performing a combat check during combat, the character adds a Bonus Die (Blue Die) per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter.
Parry 2 If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry.
Toughened 1 Gain +2 Wound Threshold
Secrets of the Jedi 1 Lightsaber becomes a career skill. He may also decrease the difficulty of checks made to construct or repair lightsaber hilts a number of times equal to half his ranks in Knowledge (Lore), rounded up to 1 ♢
Reflect 1 If wielding a Lightsaber weapon when hit by a ranged attack, suffer 3 Strain to reduce damage by 2 plus ranks in Reflect
Sleight of Mind 1 Add ■ per rank of Sleight of Mind to all stealth checks unless the opposition is immune to Force powers

Background

Motivation

Obligations

22 Points

Description

Other Notes

Revenant & Saki

Paid 5000 credits to Soonasoo the Hutt

Inder Sarr w/ Holocron and Sketch Book

Old republic freighter Kintin

Starfighter of Mrrlst

Master Vorunn Kais

Captain Garm Alder

Brith - melee weapons expert / bird

Missing the Cartographer and the Yoke from the Reliquary

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