Edge of the Empire
| Threshold | 17 |
| Current | 14 |
| Threshold | 13 |
| Current | 9 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 4 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Model 134a "Buzzsaw" Rotary Cannon |
RangeLong |
SkillGunnery |
|
| Auto-fire, Cumbersome 5, Pierce 3 |
Damage12 |
Critical3 |
|
| Golan Arms FC1 Flechette Launcher |
RangeMedium |
SkillGunnery |
|
| Blast 8, Pierce 6, Vicious 1, Prepare 1, Cumbersome 3, Limited Ammo 4 |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Barrage | 2 | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged(Heavy) or Gunnery skills at long or extreme range | |
| Burly | 2 | Reduce any wielded weapons | |
| Brace | 1 | Perform the brace maneuver to remove setback per rank of Brace from next Action. This may only remove setback added by enviromental circumstances | |
| Grit | 1 | gain +1 strain threshold | |
| Toughened | 2 | Gain +2 wound threshold | |
| Durable | 1 | May reduce any Critical injury suffered by 10 per rank of Durable to a minimum of 1 | |
| Spare clip | 1 | Cannot run out of ammo due to despair, items with limited ammo quality run out of ammo as normal |