Edge of the Empire
| Threshold | 13 |
| Current | 1 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | fg | |
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 2 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | X | 2 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Convincing Demeanor | 1 | Fly Casual 29 | Remove ■ per rank of Convincing Demeanor from Deception or Skulduggery checks. |
| Grit | 1 | Fly Casual 29 | Gain + 1 strain threshold. |
| Second Chances | 1 | Fly Casual 29 | Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re roll them. |
| Toughened | 1 | Fly Casual 29 | Gain + 2 wound threshold |
| Up the Ante | 1 | Fly Casual 29 | When gambling, win 10% more credits per rank of Up the Ante. |
| Double or nothing | 1 | Fly Casual 29 | Suffer 2 strain to perform the Double or Nothing incidental to increase the difficulty of the next check by one. Then, after canceling opposing symbols, double the amount of remaining Success |
| Smooth Talker | 1 | Fly Casual 29 | When first acquired, choose 1 skill: Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend to gain additional ^ equal to ranks in Smooth Talker. |