Threshold | 13 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 2 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 1 | ||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Ion Blaster |
RangeShort |
SkillRanged: Light |
|
Disorient 5, Ion |
Damage10 |
Critical5 |
|
Fusion Cutter |
RangeEngaged |
SkillMelee |
|
Breach 1, Burn 3, Sunder, Vicious 3 |
Damage5 |
Critical3 |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Limited Ammo 3 |
Damage8 |
Critical4 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun Damage, Blast 8, Limited Ammo 5 |
Damage8 |
CriticalNA |
|
Armor-Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Pierce 3, Limited Ammo 3 |
Damage13 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Pack Instincts | 1 | When performing assist maneuver, grant 2 boost dice instead of 1. | |
Grit | 2 | +1 strain threshold per rank | |
Resolve | 1 | When suffering strain involuntarily, reduce strain damage by 1 per rank, to a minimum of 1 | |
Rapid Recovery | 1 | When you recover strain at the end of an encounter, recover 1 more per rank | |
Second Wind | 2 | Once per session: Spend a destiny token to recover strain equal to ranks | |
Powerful Blast | 1 | Increase Blast damage done by explosives by 1 per rank | |
Toughened | 1 | +2 wound threshold per rank |