Concealing Robes (+1 Soak, Setback to recognize/notice)
Personal Gear
Holo-Messenger
Backpack
Utility Belt
Holocron
x5 Stimpacks
x1 Breath Mask
x3 Field Ration Packs
Assets & Resources
Bacta Tank
x9 Stimpacks
x1 Breath Mask
Restraining Bolt
x7 Field Ration Packs
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Forager
1
F&D 83
Remove up to 2 Setback from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Uncanny Reactions
1
F&D 83
Add 1 Boost per rank of Uncanny Reactions to all Vigilance checks,
Keen Eyed
1
F&D 83
Remove 1 Setback per rank of Keen Eyed from Perception and Vigilance checks. Decrease the time to search a specific area by half.
Grit
1
F&D 83
Gain +1 strain threshold.
Sense Advantage
1
F&D 83
Once per session, may add 2 Setback to 1 NPC’s skill check.
Force Rating
1
F&D 83
Gain +1 Force rating.
Resist Disarm
1
F&D 82
Suffer 2 strain to avoid being disarmed or having the character’s weapon be damaged or destroyed
Force Powers
Force Rating
2
Power
Sense
Description
The Force User can sense the Force interacting with the world around him.
Upgrade
Effect
Basic Power
The user may spend 1 point to sense all living things within short range (including sentient and non-sentient beings).
The user may spend 1 point to sense the current emotional state of one living target with whom he is engaged.
Control
Ongoing effect: Commit 1 Force Rating. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once.
Power
Manipulate
Description
The Force user shapes machine components on a molecular level, allowing him to mend damaged mechanical systems.
Upgrade
Effect
Basic Power
The Force user may spend 1 point to cause one vehicle or starship he is engaged with to recover one system strain. The user may activate this multiple times.
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.
Upgrade
Effect
Basic Power
The user may spend 2 points to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.
The user may spend 1 point and succeed at a 2 difficulty Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Power
Move
Description
Upgrade
Effect
Background
Motivation
William aims to learn the ways of the world, and the force that connects it. He wants to learn how it all works, and how every person fits into it.
Morality
Morality: 50
Brave, with a kind enough heart, but quick to Hatred when someone gets him going. He tends to dread the past as well, and any memories they may bring up, viewing it as a weakness he can't escape.