no name by Burningimpulses

Species
Gank
Career
Warrior
Specializations
Colossus
System
Force and Destiny

6
Threshold 16
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

4
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Repulsor Fist
Range
Engaged
Skill
Brawl
Concussive 1, Slow-Firing 2 (use every 3rd round)
Damage
8
Critical
3
Czerka Vibroknucklers
Range
Engaged
Skill
Brawl
Pierce 1, Vicious 1
Damage
+1
Critical
2

0
115
30
2/10

Weapons & Armor

Riot Armor: soak 2, encumbrance 3, HP 2 Keeping the Peace 47
Vibroknucklers: encumbrance 1, add 1 setback to Perception checks to find on body, cannot deal strain, Dangerous Covenant 48

Personal Gear

Comm-link, Data-pad
Military Belt Pouch: stores two 0 encumbrance items, may draw as an incidental, Dangerous Covenant 59
Stimpacks[2] in belt pouch
Load-Bearing Gear: encumbrance +3, pouches on Riot Armor, AoR 198
Glow Rod: encumbrance 1, FaD 189

Assets & Resources

Cybernetic(1): Repulsor Fist (left arm) LoNH 107
Cybernetic(2): Gank Comm Implant LoNH 107

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Special Ability Lords of Nul Hutta, 96 Gain one rank in either Coercion or Vigilance; chose vigilance
Career Free Ranks FaD; 96 Brawl, Cook, and Perception
Specialization Free Ranks Knights of Fate; 24 Brawl and Discipline
Cyborg LoNH; 96 cybernetic implant cap of 3 + Brawn, begin game with up to 2 implants already
Defensive Stance (Repulsor Fist)(1) LoNh; 107 EotE; 146 Maneuver: take strain = ranks to upgrade incoming melee attacks = strain taken
Gank Com Implant LoNH; 107 can communicate with others who have same implant, must share common language, not auditory
Toughened[1] KoF; 25 +2 to wound threshold = ranks
Durable[1] KoF; 25 Reduce critical injury by 10 per rank, to a minimum of 1
Grit[1] KoF; 25 +1 to strain threshold = ranks

Background

Military/Avenger: highly skilled and disciplined, only survivor from a mission gone wrong and, having been left for dead, now seeks revenge on the people who killed their Gank Murder

Motivation

Revenge: was brutally wronged and now seeks vengeance; has a hard time focusing on anything else

Kind of has a fatalist mentality; can get into depression and wish to die but can be brought back with the recognition they have not completed their goal

Morality

Discipline/Dedication: has extraordinary self-control and focus, skills and reflexes are sharp from constant training and practice; focused on current duties, training, or job at hand, loyal to cause (finding and destroying the group who killed their pack) and will sacrifice their life if necessary if it means destroying all of them

Obsession: has a tendency to focus on one thing to the exclusion of all else and fails to see the bigger picture, can sometimes neglect the safety of others and rushes head long into battle especially if it will bring them closer to their main goal

50

Description

5'2''
Stocky, thick neck, broad shoulders, powerful arms, short toned legs
Fur covered carnivore, square yellow face
Always fully covered with 'make shift' armor (pauldrons, chestplate, knee and elbow pads, gloves, knee-high boots, visor/helmet)
Armor makes it hard to tell if male or female(they are female)

Other Notes

Can communicate with gestures and sounds (laughing when amused, shrieking when frightened, grunting in pain and screaming when injured severely); a terrified Gank betrays itself through the eyes
Doesn't talk much because they are used to 'speaking' with their Gank Com Implant and has trouble speaking Basic (fluent in Huttese?)

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