Force and Destiny
| Threshold | 14 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 1 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Pr) | X | 2 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Kran'Tir's Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Sunder, Defensive 1, Gain 1 advantage to checks when engaged with a single opponent |
Damage6 |
Critical2 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| Kran'Tir's Lightsaber (Sparring Configuration) |
RangeEngaged |
SkillLightsaber |
|
| Stun Damage, Defensive 1, Gain 1 advantage to checks when engaged with a single opponent |
Damage6 (Stun) |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Resist Disarm | FaD 82 | Suffer 2 strain to avoid being disarmed or have weapon damaged/destroyed | |
| Makashi Technique | FaD 82 | May use Presence for Lightsaber skill | |
| Grit (3) | Fad 82 | FaD 71 | Gain +1 Strain threshold per rank in Grit | |
| Quick Draw | RoTS 27 | Once per round, draw or sheath a weapon/accessible item as an incidental. | |
| Well Rounded | RoTS 27 | Choose any 2 skills. (Ranged Light/Medicine) They permanently become career skills. | |
| Sense Danger | RoTS 27 | Once per session, remove 2 setbacks from any check. | |
| Force Rating (2) | RoTS 27 | FaD 71 | Gain +1 Force Rating | |
| Reflect (1) | RoTS 27 | When hit by a Ranged attack, suffer 3 strain to reduce damage by 2+ (Ranks) [4 Total] | |
| Parry (3) | RoTS 27 | FaD 82 (2) | When hit by a Melee/Lightsaber attack, suffer 3 strain to reduce damage by 2+ (Ranks) [5 Total] | |
| Toughened (1) | RotS 27 | Gain +2 Wound threshold per rank in Toughened | |
| Adaptable | RotS 27 | When resolving a check that uses a skill in which they have no ranks, Kran'Tir may spend a destiny point to remove Despair or Threat in an amount up to his ranks in Cool | |
| Dedication (2) | RotS 27 | FaD 82 | Gain +1 to a single characteristic (Presence) (Presence) | |
| Something to Prove | RotS 27 | Once per session, suffer 4 strain to reroll a failed check. If the check succeeds, Kran'Tir heals 4 strain | |
| Feint (1) | FaD 82 | Spend a Triumph or 3 Advantage generated on a missed melee attack to upgrade difficulty of an opponent's next attack targeting Kran'Tir by ranks of Feint | |
| Improved Parry | FaD 82 | When parrying a hit that generated a Despair or three Threat, may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.) | |
| Intense Presence | FaD 82 | Spend 1 destiny point to recover strain equal to Presence rating | |
| Sun Djem | FaD 82 | May spend a Triumph or two Advantage with a successful Lightsaber attack to disarm opponent. The disarmed weapon lands anywhere within short range of the engagement (Kran'Tir's choice). [Per FaD 152/153] | |
| Duelist's Training | FaD 82 | Add Boost to Melee and Lightsaber checks when engaged with only one opponent. | |
| Kill with Kindness | FaD 71 | Remove Setbacks per rank of Kill with Kindness from all Charm and Leadership checks. | |
| Researcher | FaD 71 | Remove Setbacks per rank of Re searcher from all Knowledge checks. Researching a subject takes half the time. | |
| Smooth Talker (Charm) | FaD 71 | When first acquired, choose 1 skill; Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend a Triumph to gain additional success equal to ranks in Smooth Talker |
| Upgrade | Effect |
|---|---|
| Control | Duration |Control | Commit a Force die. Twice per round, when an attack targets Kran'Tir, he upgrades the difficulty of that pool twice. |
| Upgrade | Effect |
|---|---|
| Control |
Take a Force leap action; make an Enhance power check. The
user may spend F to jump horizontally to any location in short range. |
| Control |
When performing a Force Leap, the user can jump vertically in
addition to horizontally. |
| Control |
The user can perform a Force Leap as a maneuver instead of
an action. |
| Range |
Spend F to increase
power’s range by a number of range bands equal to Range upgrades purchased. |